1. | Substance Days Hollywood 2017: Scott DeWoody and Cliff Schonewill sessions | 2:19:58 | |
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2. | Substance Days Hollywood 2017: Sharlene Lin, Mark Foreman & Ethan Hiley | 2:16:24 | |
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3. | Substance & 3D News, Livestream | 2:00:32 | |
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4. | Substance Days Hollywood 2017: Keynote | 1:56:58 | |
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5. | Modeler Mondays: Modeler to Painter/Stager. | 1:56:35 | |
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6. | Character Texturing with Substance: Pablo Munoz Gomez Livestream | 1:54:53 | |
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7. | Substance 3D Livestream 2021 | 1:53:06 | |
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8. | (No) Modeling Needed! in Substance Designer | 1:51:15 | |
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9. | Modeler Mondays: Hybrid VR and Desktop Workflow with Wes McDermott | 1:48:11 | |
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10. | Substance & 3D News 2021 | 1:47:55 | |
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11. | Innovative Workflows from Substance Designer to Unreal Engine | 1:46:35 | |
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12. | Substance Designer Craziness with Nicolas Wirrmann | 1:45:06 | |
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13. | Stylized Character Art in Substance Painter | 1:43:41 | |
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14. | Livestream with Substance Painter team & Damien Guimoneau: UV Tiles (UDIMs) behind the scenes | 1:41:36 | |
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15. | Discover Medium: Sculpt in VR with Gio Nakpil | 1:40:00 | Let's Play |
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16. | Material Creation and Texturing for Videogames: Creating a Cartagena Courtyard | 1:39:31 | |
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17. | From Substance Painter to Cinema 4D: The Making of Gamma | 1:34:46 | |
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18. | Creating your tools and dynamic brushes with Designer | 1:34:46 | |
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19. | What's New in Substance | 1:34:37 | |
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20. | Start your Substance Engine: Building Materials Inspired by the Industrial Revolution | 1:34:36 | |
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21. | Creating the “Concrete Clover” material with Ben Wilson | 1:34:27 | |
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22. | Marvel's Spider-Man: A Deep Dive Into the Look Creation of Manhattan | 1:34:09 | | Marvel's Spider-Man
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23. | Substance & 3D News | 1:33:09 | |
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24. | Substance Days Hollywood 2017 - Keynote | 1:33:06 | |
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25. | Building stylized procedural atlas with Substance Designer | 1:32:54 | |
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26. | Substance Source livestream: Japanese Porcelain material walkthrough with Kyle Horwood | 1:32:29 | Walkthrough |
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27. | Substance Source livestream: Detailed Architecture with Jonathan Benainous | 1:31:44 | |
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28. | Substance Painter External Rendering Workflows | 1:31:41 | |
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29. | Creating the "Sci Fi Storage Unit Wall" material with Chris Hodgson | 1:30:45 | |
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30. | Procedural texturing of a parametric building for VFX, with Substance Designer & Substance Painter | 1:30:35 | |
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31. | Live Training: Introduction to Pixel Processor | 1:30:22 | |
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32. | Take a dive into the environment and material creation of CONTROL | 1:30:03 | |
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33. | Creating a custom damage filter for Substance Painter | 1:29:30 | |
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34. | A traditional sculptor learns 3D | 1:29:18 | Let's Play |
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35. | Substance Source livestream: Fantasy Map material with Enrico Tammekänd | 1:28:12 | |
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36. | Live Training: Introduction to FX-Map | 1:28:01 | |
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37. | Substance Designer 6: New Features Twitch Stream | 1:28:01 | |
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38. | Modeler Mondays: Let there be 3D Lighting with Michael Tanzillo | 1:27:26 | |
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39. | Substance Livestream (Recorded): Jeryce Dianingana | 1:26:58 | |
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40. | Texturing for fashion Design with Substance | 1:25:07 | |
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41. | Fabric Creation & Fashion Inspiration in Substance Designer | 1:24:45 | |
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42. | Substance Days 2022 at GDC: Keynote | 1:24:41 | |
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43. | Substance 3D Livestream 2023 | 1:23:26 | |
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44. | Substance Designer 2017.2 New Features | 1:23:13 | |
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45. | Substance Livestream: William Ruhlig | 1:23:06 | |
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46. | Stylized hand Painting of a Korrigan’s house with Substance Painter, by Tangi Bodio | 1:22:27 | |
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47. | Packaging Creation: From 2D Designs to 3D Visualization | 1:21:56 | |
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48. | Color & Material Design: Explore Creative Freedom in 3D (Substance Source, Substance Painter) | 1:21:08 | Tutorial |
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49. | Substance 3D Livestream 2022 | 1:21:00 | |
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50. | Medieval Tudor Brick with Mark Foreman | 1:20:01 | |
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51. | Substance in Unity - May 2018 Plugin Update Walkthrough | 1:17:50 | Vlog |
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52. | Procedural material creation for fashion design with Substance | 1:17:21 | |
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53. | Character Texturing with Substance: Magdalena Dadela Livestream | 1:16:45 | |
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54. | Modeler Mondays: Unreal Techniques with Ryan Corniel | 1:15:13 | |
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55. | Substance 3D Livestream 2023 - Fall | 1:14:54 | |
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56. | Substance Painter Livestream: Meet The Team | 1:14:06 | |
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57. | Character & Creature texturing in Substance Painter with Magdalena Dadela (#Substancelivestream) | 1:13:20 | |
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58. | From Medium to Substance to Adobe Dimension: The Making of the VR Bot | 1:12:36 | |
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59. | Modeler Mondays: Techniques to Creative Freedom with Theis Haagh Jakobsen | 1:12:10 | |
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60. | Substance Community Hangout: AMA with Sebastien & Wes | 1:12:06 | |
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61. | Substance Livestream: Jeryce Dianingana | 1:12:03 | |
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62. | Character Texturing with Substance: Pablo Munoz Gomez Walkthrough | 1:12:03 | Walkthrough |
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63. | Substance Source livestream: Fish Bait Ball material walkthrough with Don Arceta | 1:11:45 | Walkthrough |
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64. | Materialize Contest Tutorial: Fireclay Tiles | 1:11:29 | Tutorial |
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65. | Modeler Mondays: MoGraph Artist's Guide to 3D Modeler with David Mellor | 1:10:47 | Guide |
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66. | Product Design Concept with Substance Painter | 1:08:13 | |
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67. | Learn How to Create the Iceland Cliff Material with Daniel Thiger | 1:08:12 | |
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68. | Substance day at SIGGRAPH: Keynote and Substance Alchemist demo | 1:08:06 | |
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69. | Modeler Mondays: Quick Quirky Character Creation with Ryan Corniel | 1:06:45 | |
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70. | Project Substance Alchemist Demo | 1:06:29 | |
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71. | Substance Painter 2017.3 update and texturing skin | 1:06:16 | Vlog |
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72. | Discover the Adobe Substance 3D Apps | 1:06:02 | |
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73. | Substance Designer Summer Livestream: Meet The Team | 1:05:36 | |
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74. | Substance Painter 2.5 Feature updates | 1:05:07 | |
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75. | Substance Days 2023 at GDC: Keynote | 1:04:54 | |
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76. | Substance Community Hangout: Back to School! | 1:04:50 | |
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77. | Substance Days 2022 at GDC: "PSYCHONAUTS 2: BRINGING CLASSIC CHARACTERS INTO THE MODERN ERA" | 1:03:15 | | Psychonauts 2
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78. | What's new in Substance Designer 2017.1 | 1:03:13 | |
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79. | Modeler Mondays: Scene Assembly with Joshua Eiten | 1:02:57 | |
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80. | Substance 3D Keynote at GDC 2021 | 1:01:50 | |
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81. | Modeler Mondays: Welcome to Modeler! | 1:01:39 | |
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82. | Substance Days 2023 at GDC: "THE MATERIAL ART OF THE LAST OF US PART I" | 1:00:53 | | The Last of Us Part I
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83. | Substance Days at GDC 2022: FAST AND EASY CHARACTER CREATION WITH SUBSTANCE 3D MODELER BETA | 1:00:47 | |
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84. | Material creation of The Expanse and Zombieland | 1:00:28 | |
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85. | Substance Days Hollywood 2017: WHAT'S NEW IN SUBSTANCE - Wes McDermott | 1:00:18 | |
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86. | Substance in UE4: Creating Landscape Material | 59:41 | |
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87. | The Substance of 'Middle-Earth: Shadow of War' with Josh Lynch | 59:10 | | Middle-earth: Shadow of War
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88. | Substance Days 2023 at GDC: "A PLAGUE TALE: REQUIEM: MAKING AAA CHARACTERS WITH AN AA BUDGET" | 58:39 | |
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89. | Modeler Mondays: A Texture Artist sculpts in 3D? (with Emily Bisset) | 58:37 | Let's Play |
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90. | Substance Automation Toolkit: Building a Future-Proof Material Pipeline | 56:32 | |
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91. | Modeler Mondays: Industrial Design in VR with Felipe Rojas Otero | 56:22 | |
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92. | Space station cargo rack with Javier Perez | 56:09 | |
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93. | Converting traditional maps to PBR materials | 55:56 | |
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94. | Debris and Rubble Pipeline in 'Wolfenstein 2' with Substance Designer by Ben Wilson | 55:55 | |
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95. | Unchained Titan Walkthrough (Substance 2014 Contest Winner) | 55:53 | Walkthrough |
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96. | Substance Alchemist for Archviz & Interior Design (LiveStream) | 55:46 | |
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97. | Substance Designer: tips and tricks session | 55:27 | |
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98. | Creating Photorealistic Procedural Materials in Substance Designer With Daniel Thiger | 54:58 | |
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99. | Modeler Mondays: 3D Fashion and Product Design with Nicholas Sharma | 54:58 | |
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100. | Substance Day at GDC 2018 Keynote | 54:31 | |
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