Battle Kid Fortress of Peril - Nintendo Switch version! Any% Incomplete Playthrough...
So, sadly, I had to give up playing since Room 4,3 in the Final Area was unclearable b/c my controller just could not repeatedly do all the button presses required in order to advance. I came close to beating it just once but then only 3 of my 4 button presses were read on the final shot so I died. The room 100% needs to be changed b/c again, the Switch struggles when too many buttons are pressed at once and thus inputs get eaten. Couple that with a super tight space and that room is basically only for TAS'ers and those with the right controllers. I am guessing Sivak only tested with a single controller that lacks the issues that most controllers have with the Switch and thus it was overlooked. I use a Playstation 5 controller so the controller is definitely not the issue for this particular problem. The Switch just cannot properly read too many button presses close to each other. A shame to get this far in only to get locked out of completing the game. I won't be going back unless it gets patched (though I still might not go back...I took a lot longer than I thought to get as far as I did and I genuinely don't want to do the entire game again).
How to fix the room would be to either get rid of the mechanic needed to advance all together or create more space for the player similar to the 1st jump. With too little space, it just cannot reasonably be done by a human without a specific controller.
5:06:56 was my best attempt. Had I beaten it, the rest of the game is likely smooth sailing (all things considered) but yeah...I hope Sivak fixes this room b/c I suspect I am not the only one who will get stuck here.
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