【Shadowgate】 Blind NES Reviews | Squiggy Seven: First Impressions (Episode #014/884)
Hey friends, welcome to Shadowgate on our next NES Review. This game is about being defeated by a hallway and looking like a fool on camera. Give this a blind playthrough with some friends if you too would like to look like a bumbling idiot that's never heard of the Adventure genre.
I enjoyed what I saw of this, but at the same time I wasn't able to see much, hahah. Besides the slow and clunky interface, I'm actually really interested in seeing where it goes. One of these days friends, we will beat through this point and click adventure nightmare in a video where I actually have the ability to cut out the boring parts, mark my words.
---[ Wikipedia Description ]---------------
Shadowgate is a 1987 point-and-click adventure video game originally for the Apple Macintosh in the MacVenture series. It was also ported to various other systems. The game is named for its setting, Castle Shadowgate, residence of the evil Warlock Lord. The player, as the "last of a great line of hero-kings" is charged with the task of saving the world by defeating the Warlock Lord, who is attempting to summon up the demon Behemoth out of Hell.
The player must solve a series of puzzles throughout the castle to proceed to the Warlock Lord's chamber. Due to the castle's perilous nature, at least one lit torch must be in the player's possession at all times. If the torch is extinguished, the player soon stumbles, breaking his neck, and must then continue from a saved game (or the area in which they died, in game console versions). Only a finite number of torches are to be found throughout the game, which effectively acts as a time limit to proceedings. Various items that can be acquired include sword, sling and other ancient weapons; though these weapons can not actually be used as striking weapons, they can be clicked on at the appropriate time to deliver a fatal blow to specific enemies.
The game is notorious for its many opportunities for death, including being burned by a dragon's breath, attacked by a cyclops, sucked into outer space through a broken mirror, dissolved by acidic slime, mauled by a wolf-woman, eaten by sharks, and suicide. Virtually any action taken by the player which is not the correct solution to a puzzle will result in a fatality. These deaths were often graphically described in the game's text (along with often sardonic and humorous comments), even in the NES version (in spite of Nintendo's policy of censorship at the time). Many of the game's puzzles rely on a system of trial and error, the problem of which is overcome by the ability to save the game state (as in most adventure games). Subtle hints can be found in books and the descriptive game texts. In the NES version, these are replaced by an outright hint feature which gives vague clues about what is noteworthy in any given room in the castle. The further the player progresses, however, the more useless this feature becomes, deteriorating into nothing but encouraging messages by the game's end. The NES version of Shadowgate also carries the distinction of being one of the few NES games to be available in a Swedish language version.
---[ Series Information ]---------------
Squiggy Seven: First Impressions is a series where I blind review random NES games in an effort to learn more about the hidden classics on the system. I have gotten into retro collecting for the NES and I am on the hunt for those games I've never played that I'm missing out on.
---[ Squiggy's Blog B-log ]---------------
What's good homies? How YOU all doing today?
I had a rough start, hahah. Went to the store at 9:00 AM this morning and melted my tire. Just melted it. It was flat apparently, and then I drove on it and it turned into mush that smelled like fire, hahah.
After all that, I couldn't even get the lugnuts off my flippin' wheel. They had gotten all fucked to death with me driving on the flattest flat that was ever flattened. I had to run my bum home on the shoelace express so I wouldn't miss work, then have my father come rescue me with his mechanic tools and years of experience.
More Squiggy's ROM Hack Romp episodes coming soon! I know I have a few hacks built up that I need to showcase, but don't you fret, they are on their way!
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Shadowgate Statistics For Squiggs 【Glitches - ROM Hacks - Speedruns】
Currently, Squiggs 【Glitches - ROM Hacks - Speedruns】 has 131 views for Shadowgate across 1 video. His channel published less than an hour of Shadowgate content, making up less than 0.19% of the total overall content on Squiggs 【Glitches - ROM Hacks - Speedruns】's YouTube channel.