Starship Troopers: Terran Command - Raising Hell Mission 6 Central Heating Brutal difficulty

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Central Heating! Back to slow crawling to clear a mission from the bugs! Central Heating map is quite big and full of nests! The central part of the map is a vast facility of the corporation but the outside is swarming with small bug outposts! We need to clear them first with all the knowledge we acquired so far! Welcome back to let's play Starship Troopers: Terran Command - Raising Hell gameplay, Starship Troopers: Terran Command - Raising Hell! Mission 6! Central Heating after the first two nests the merc will join the fun! But don't rush wit them, make sure you will clear out the other side of the map before progressing! You will need it!

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About Raising Hell
A NEW ADVENTURE

A series of 7 new missions tell the story of the struggle on planet Gehenna - an unforgiving hellscape engulfed in molten lava, volcanic eruptions, and hordes of Arachnids.

Human interest in the sector is centered on Vilon Station, a majestic space station orbiting just above the planet’s atmosphere. A stream of massive freighters feed the station’s endless thirst for fuel, extracted and refined through industrial facilities on Gehenna’s surface.

Being located in the center of profitable trade routes between the planets Earth, Kwalasha and other Federation colonies, Vilon Station serves a vital nexus for commerce, refueling and resupply.

Until now, the protection of personnel on Gehenna has been in the hands of contracted mercenary groups, composed of gritty veterans and adventurers. With the expanding fronts of the Bug War however, Arachnid hostility has been sharply escalating. In light of this perilous situation, Vilon Station’s director has implored the Sky Marshal to dispatch the Mobile Infantry to Gehenna. Their mission: to take over from the mercenaries and safeguard humanity against the ravenous Bug hordes!
ADDITIONAL TOOLS & FIREPOWER


New Mercenary and Vilon Station units:
* Engineering Biped
While not initially designed for combat, the solid structure of this bipedal vehicle has proven effective as an improvised frontline defense against Arachnid attacks. Its drilling arm can screw up any Bug that dares to come near, and through creative use of the machine's fuel system it can lay down screens of smog and fire.
* Frag Mercs
These mercenaries specialize with a weapon that can fire both fragmentation shells for devastating close range barrages and contact grenades for medium range, indirect fire support. Experienced “Frag Mercs” are often skilled in the deployment of various types of landmines.
* Shredder Mercs
Carried by the biggest, toughest mercenaries, the “Shredder” portable minigun can effectively mow down swaths of Bugs and can even rip through the armor of the larger Arachnids. The heavy weapon can also be mounted on a tripod for increased accuracy and rate of fire.

New Mobile Infantry units:
* Powered Suit Incinerators
Aching for more firepower, these experimental squads of Powered Suit Troopers have been equipped with powerful flamethrowers. Useful whenever you need to wipe a room of Bugs!
* Powered Suit Officer
These officers wear the same advanced exoskeleton armor as the elite powered suit troopers. It provides them with excellent mobility and protection to direct fire missions and call in reinforcements in the hottest of battlegrounds.


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Here are some other playlists You may like:

► Let's Play Fantasy General 2: https://www.youtube.com/playlist?list=PLGVUY_eDbXvCsfqJ2JGnMQGwk4COrMosW

► Let's Play Warhammer 40k BattleSector: https://www.youtube.com/playlist?list=PLGVUY_eDbXvB1Hl5YAbCB2LOe5CD2K6qx

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Outro song " Stepping Along the Sky " was made by teknoaxe https://www.youtube.com/watch?v=SjTaMqGnvSs

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