Yakuza 2 (PS2) - Let's Play 1001 Games - Episode 510
Fighting the Japanese mafia... and also playing slots!
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I'm Gaming Jay: Youtube gamer, let's player, fan of retro games, and determined optimist... Join me in this series while I try out EACH of the video games in the book 1001 VIDEO GAMES YOU MUST PLAY BEFORE YOU DIE, before I die. The game review for each game will focus on the question of whether you MUST play this game before you die. But to be honest, the game review parts are just for fun, and are not meant to be definitive, in depth reviews; this series is more about the YouTube gamer journey itself. From Mario games to the Halo series, from arcade games to Commodore 64, PC games to the NES and Sega Genesis, Playstation to the Xbox, let's play those classic retro games that we grew up with, have fond memories of, or heard of but never got a chance to try! And with that said, the game review for today is...
Yakuza 2
from https://en.wikipedia.org/wiki/Yakuza_2
Yakuza 2 (Japanese: 龍が如く2, Hepburn: Ryū ga Gotoku 2, "Like a Dragon 2") is an action-adventure game by Sega, the sequel to Yakuza. It was released on December 7, 2006, for the PlayStation 2 in Japan and in September 2008 in North America and Europe.[1] The game focuses on the former yakuza Kazuma Kiryu who receives a request for help from his former group, the Tojo Clan, to keep relationships with the western group, the Omi Alliance, stable. Across Kiryu's journey he learns of a Korean mafia group linked with the Omi Alliance and becomes the rival of the Omi's "The Dragon of Kansai", Ryuji Goda.
Yakuza 2 has several gameplay features over its predecessor. Sega wished to improve the fighting engine based on fan input to provide a more rich experience. The story was aimed to feature a deep adult love story, something not seen in the previous game. Additionally, for the western versions the original Japanese audio was kept in contrast to the previous game which contained English audio.
Critical reception to Yakuza 2 was positive, with reviewers praising the presentation and fighting system. A PlayStation 4 remake of the game, Yakuza Kiwami 2, was released in 2017 and a Windows version of that remake was released on Steam May 9, 2019.
Yakuza 2 was announced in August 2006 with Sega promising an improved fighting system and further exploration.[2] Nagoshi commented on some of his goals with Yakuza 2. In addition to providing a deeper dramatic storyline over what was found in the original, the game also has some themes that were not in the original, including an adult love story.[3] The Sega team considered fan input when making changes to Yakuza 2. One of the main aims in developing Yakuza 2 was improving its fighting engine. Accounting for fights against multiple opponents was one of the most important things that were considered when improving the fighting engine. It was made much easier, for instance, to attack foes that come at the player character from multiple directions, and to switch targets in the middle of a combo in order to quickly take out someone who may have snuck up on your flank. As a result, the fighting system was polished and the staff believed they succeeded. In localizing the game, the Japanese audio was kept instead of producing an English dub. This proved no difficulties.[4] The team also added more Heat moves to make the fights more exciting.[5]
The director of the voice recordings discouraged the voice actors from falling back on the cliches of anime character acting. When scenes involving characters exchanging insults and threatening each other take on cartoon cadences, the sense of tension and suspense evaporates. The decision not to use an overblown style of acting was what the composer thought it added to the distinctive dramatic feel of the series.[6] This is the first game in the series to feature only Japanese voice acting for its U.S. and PAL release as a response to the criticism of the English voice acting in the first game.