Yorubu Village - Reel
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Published on ● Video Link: https://www.youtube.com/watch?v=rxgFVj5quh4
In this series Omercan and Christina from Polycosm take you through the entire creation process of an environment, using Photoshop to do the initial sketches, Substance 3D modeler for the modeling, Painter for texturing, and eventually Unreal Engine 5 to put it all together.
Watch the full series here: https://www.youtube.com/playlist?list=PLB0wXHrWAmCyswsB1ttgzEEjDIehILT6H
Find the files here: https://substance3d.adobe.com/tutorials/courses/Yorubu-Village-Creating-an-environment
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Tags:
materials
procedural
PBR
Physically based rendering
Scans
Photogrammetry
scanning
environment art
3D support
3D design
3D painting
3D texturing
realistic
hyper-realistic
texturing
3D material