
100,000 Units Animated in Unity ECS!
๐ด UPDATED Unity DOTS 1.0 FREE Course https://www.youtube.com/watch?v=H7zAORa3Ux0
๐ Get my Complete Courses! โ
https://unitycodemonkey.com/courses
๐ Learn to make awesome games step-by-step from start to finish.
Let's spawn 100,000 Animated Sprites in Unity ECS!
โ
Get the Project files and Utilities at https://unitycodemonkey.com/video.php?v=t1f8ZreCuuQ
We're using Graphics.DrawMeshInstanced(); in order to draw all of our Units.
Doing it this way we can massively benefit from the Job System to create various jobs to prepare the data before doing just a few Draw Calls.
The end result in this scene is 100,000 units but if the Sprite sheet is correctly set up to minimize overdraw we can push it past 200,000!
Simple Sprite Sheet Animation in Unity ECS
https://www.youtube.com/watch?v=tvi44I_SK3w
If you have any questions post them in the comments and I'll do my best to answer them.
๐ Subscribe for more Unity Tutorials https://www.youtube.com/channel/UCFK6NCbuCIVzA6Yj1G_ZqCg?sub_confirmation=1
See you next time!
๐ฆ Grab the game bundle at https://unitycodemonkey.com/gameBundle.php
๐ Get the Code Monkey Utilities at https://unitycodemonkey.com/utils.php
#unitytutorial #unity3d #unity2d
--------------------------------------------------------------------
Hello and welcome, I am your Code Monkey and here you will learn everything about Game Development in Unity 2D using C#.
I've been developing games for several years with 7 published games on Steam and now I'm sharing my knowledge to help you on your own game development journey.
You can see my games at www.endlessloopstudios.com
--------------------------------------------------------------------
- Website: https://unitycodemonkey.com/
- Twitter: https://twitter.com/UnityCodeMonkey
- Facebook: https://www.facebook.com/UnityCodeMonkey/