2D Fighter Combat In a 3D RPG - How the “Tales of” Series Made It Work

Channel:
Subscribers:
206
Published on ● Video Link: https://www.youtube.com/watch?v=i8oZ6VmxII8



Game:
Duration: 1:00
104 views
4


So, I’d actually intended to use Vesperia footage here, both because I hadn’t used it as an example yet, and because it might have my favorite take on Free Running. Unfortunately, the only version I own is Switch which, while still pretty in gameplay, has atrocious capture quality with the system’s built in recording. Really need to break down and buy a capture card at some point…

Anyway, I’m certainly not complaining about another chance to showcase Abyss. Plus it is the game to introduce Free Run, so it still fits. Thought about doing Symphonia as well, as it’s their first 3D entry, but didn’t think I could squeeze both games into this one without it getting messy. Ah well.

Still, I don’t know if it’s so simple it’s obvious, or so simple it’s brilliant, but the path the series took allowed it to preserve a lot of the design feel it was known for while moving to 3D, which is something a LOT of series struggled with. So I figure it’s noteworthy either way.

That’s about all I got for this week, so I’ll leave it there. Thanks, as always, for your time! And till next time, take care out there.


—————————————————————


Series Playlist: https://youtube.com/playlist?list=PLJbqg12Afbs92JxcGwpnJ5uwsFpNnNNjs

Music Used: https://youtu.be/zxrLjWJYfv8?si=wm0uhbmfkpAR6MYv




Other Videos By Sonnance


2024-02-26Rethinking Combos - “Star Ocean 3: Till the End of Time” and the Cancel Bonus
2024-02-19A Deterministic RPG - “Helen’s Mysterious Castle” and Perfect Information
2024-02-12Magic and Mystery - “Tyrion Cuthbert: Attorney of the Arcane” and Hard Magic Systems
2024-02-04‘Trust the Camera’ - “Ocarina of Time” and Shifting Design Trends
2024-01-28Rage, Friendship, and Storytelling Through Mechanics - “Star Ocean 2: The Second Story R”
2024-01-22KH1’s Clever Parry - “Kingdom Hearts”
2024-01-14Bullet Hell Meets Rhythm Game - “Black Beacon Hill”
2024-01-07Wind Waker’s Subtle Hint System
2023-12-31Designed for Use - How “Star Ocean: Blue Sphere” Reworks Second Story’s Systems
2023-12-25Square’s Christmas Horror RPG - “Parasite Eve”
2023-12-172D Fighter Combat In a 3D RPG - How the “Tales of” Series Made It Work
2023-12-10How Zelda II’s Leveling Creates Tension - “Zelda II: The Adventure of Link”
2023-12-03Star Ocean 2’s Forgotten Sequel - The Combat of “Star Ocean: Blue Sphere”
2023-11-26Characterizing Silent Protagonists - “Baroque” and Externalizing Interiority
2023-11-19KH x MonHun - How “Kingdom Hearts: 358/2 Days” Rethinks Progression
2023-11-12The Expressive Swordplay of 3D Zelda - “The Legend of Zelda: Ocarina of Time”
2023-11-05Hidden Pockets of Lore - How “Star Ocean: Second Story R” Uses Pickpocketing to Tell Stories
2023-10-22The Weird and Unique Combat of Star Ocean (SFC)
2023-10-15Making RPS Strategic - “Fate/Extra” and the Power of Information
2023-10-09Creative Adaptation - How “Last Cloudia” Faithfully Adapts Collab Characters
2023-10-01The Power of Friendship (and Particle Physics) - “Tales of the Abyss” and Fields of Fonons



Tags:
Games
Anime
Tales
Tales of
Tales of the Abyss
Combat
LMBS
Fighting Game
2D Fighter
RPG
JRPG
Action RPG
PS2
3DS
Sony
PlayStation
Nintendo
Motoi Sakuraba
Gameplay
Narrative
Analysis
Game Design
So Here’s a Thing
Video Essay
Micro Essay
Bandai Namco
Namco Tales Studio
Namco Bandai Games
Yoshito Higuchi
Takumi Miyajima
Shinji Tamura
Motoo Fujiwara
Kōsuke Fujishima
Makoto Yoshizumi
Linear Motion Battle System



Other Statistics

Tales of the Abyss Statistics For Sonnance

Sonnance presently has 312 views for Tales of the Abyss across 3 videos, with his channel publishing less than an hour of Tales of the Abyss content. This makes up 1.23% of the content that Sonnance has uploaded to YouTube.