3ds Max and FumeFX Tutorial Now Available: Simulating a Rocket Launch Sequence
Learn more: http://www.digitaltutors.com/tutorial/1729-Simulating-a-Rocket-Launch-Sequence-in-3ds-Max-and-FumeFX
In this tutorial we will learn how to create a realistic rocket launch shot. Throughout these lessons we will learn how to build a complete shot using 2D and 3D elements.
We will start by using Photoshop to edit the background image, we will then use 3ds Max to create a simple model of the rocket as well as supporting elements. In addition we will use the FumeFX plugin to create smoke.
By the end of this tutorial you will have a solid understanding of the workflows that are required to create a complete VFX shot as a single artist.
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