AI The Somnium Files ➤ 8 - CSI MINECRAFT  - Let's Play  -  Gameplay Walkthough  - PC

AI The Somnium Files ➤ 8 - CSI MINECRAFT - Let's Play - Gameplay Walkthough - PC

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AI: The Somnium Files
Category:
Let's Play
Duration: 1:15:39
4,667 views
201


This time on my let's play/walkthrough/playthrough of AI The Somnium Files on PC: DAMN IT! IT'S TURNED INTO A MINECRAFT LP!
#AITheSomniumFiles #ZEROESCAPE #VISUALNOVEL

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In a near-future Tokyo, detective Kaname Date is on the case of a mysterious serial killer. Date must investigate crime scenes as well as dreams on the hunt for clues. From the mind of Kotaro Uchikoshi (Zero Escape series director), with character design by the Yusuke Kozaki (NO MORE HEROES, Fire Emblem series), a thrilling neo-noir detective adventure is about to unfold.

STORY
One rainy night in November, a woman's body is found at an abandoned theme park, mounted on a merry-go-round horse. She had been stabbed repeatedly, and her left eye was gouged out.
Kaname Date of the Metropolitan Police Department arrives on the scene. He recognizes the woman. Suddenly, he hears a noise from inside the merry-go-round.
He breaks into the merry-go-round's central column to find a young girl. And in her hands, she grips a bloody ice pick...

AI: The Somnium Files is a mystery adventure game that is split into two types of sections: investigation and somnium parts.[1][2][3] The story progresses through branching paths leading to multiple different endings, based on choices the player makes;[4][5] the player only gets a full view of the story by playing through each route.[3] Rather than starting over from the beginning several times to see different paths, the player can skip directly to the branching points using an in-game flow chart.

During the investigation parts, the player character, as detective Kaname Date, uses his artificial intelligence unit Aiba's functions, such as X-ray vision and zooming, to further the investigation in the real world. During the somnium parts, Date uses a machine called the Psync Machine[3] to enter the memories of suspects or key witnesses who do not want to share information with him, in the form of dreamscapes called "somnium", to find clues and extract the information by solving puzzles. The puzzles involve examining objects and choosing an action to perform with it, and solving mental locks – obstacles standing in the way of clues – allowing the player to sink deeper into the character's subconscious. There is a six-minute time limit before the dreamscape collapses, and as actions take time to perform, the player must be careful in deciding what to do. Within the somnium parts, Aiba takes on the form of a humanoid and acts as the player avatar.

I hope you all enjoy the Let's Play!




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