Ape Escape Corrupted graphics in scene | DuckStation (Retroarch) SOLUTION IN THE DESCRIPTION
Game: Ape Escape: La Invasión de los Monos
Serial: SCES-02031
Settings in Retroarch:
SwanStation (Retroarch):
Internal Resolution Scale: 5x (1080p)
Multisample Antialiasing: off
Texture Filtering: Nearest-Neighbor
PGXP Geometry Correction: off
Bettle PSX HW (Retroarch):
Internal GPU Resolution: 4x
Texture Filtering: Nearest
Multi-Sampled Anti Aliasing: 1x
PGXP Operation Mode: off
I want to share my experience of Ape Escape the Spanish version and that is that I was playing the game in Retroarch with the Swanstation core (Duckstation) and I skipped that corrupt scene, my game is Redump and it should not have any disk problem... I read that in some versions of Ape Escape it has glitches in scenes but I don't know if this would be in general... but this time I tried it and it looked horrible, I played it again but now in the retroarch Bettle PSX HW core and it works looks perfect.
I want to make it clear that I like to play with the only modification of the scaling in 1080p and nothing else.
UPDATE:
The only change I made was to activate the option "Use Software Renderer For Readbacks (Restart)" and the graphic error was solved.
The graphic error: https://youtu.be/Ehd2tlJkDzc
Discussion and solution forum: https://github.com/libretro/swanstation/issues/76
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