ARMA 3 Warhammer 40k Mod (April 22nd Update) Review
Today we are taking a look at the latest update for the warhammer 40k mod for ARMA 3.
List of changes:
- Added: Chainsaw Sentinel (AI does not yet have a function to hunt targets, so really only useful for players for now.)
- Added: Plasmacannon Sentinel
- Added: Autocannon Sentinel
- Added: Missile Launcher Sentinel (You can control the missiles by holding down 't' after they are shot.)
- Added: Various Industrial Imperial buildings (Empty\Tiow\Industrial Imperial buildings.)
- Added: Oberon starship Map Object
- Added: Hangar/bunker hallway and intersection
- Added: Misc Imperial city objects (Empty)
- Added: More miscellaneous objects (Empty\Structures\Village)
- Added: Concretum Civitas Map (4x4)
- Added: Orbita Clivo Cadminae map (10x10)
- Fixed: Leman russ tanks had black spots on low res lods, should be more relaxed now.
- Fixed: Sentinel interior issue.
- Fixed: Sentinel Low Res lods should be less jarring when they switch.
- Changed: Battle cannon reload reduced from 6 seconds to 3.5 seconds.
- Notes: The maps and map objects are still somewhat work-in-progress, expect things like fences, streetlights, and roads to get added or updated in later updates, along with bug fixes. AI have some trouble entering buildings but they perform decently if they are spawned inside.
Mod Link:
http://steamcommunity.com/sharedfiles/filedetails/?id=1160452826
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