Bad Game Design - Why Final Boss Escanor Made 90% Of Players RAGE - Seven Deadly Sins: Grand Cross
Today I wanted to talk about Bad Game Design and Why Final Boss Escanor Made 90% of Players RAGE - The huge level of randomness combined with a huge lack of rewards vs effort causes this difficult fight to be very frustrating with a lack of meaningful payoff for the amount you need to invest in your roster and Characters to topple the big fella
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