Balancing Creativity and Management for Biomutant | Intel® Buzz Workshop Poznań 2017
Stefan Ljungqvist has twenty + years of professional experience as a game developer with emphasis on creative content. He provided vision, direction, leadership, design, planning and collaborative inspiration for large and small cross-functional teams and managed multimillion dollar budgets/assets within challenging and complex environments to produce quantifiable results in seven AAA projects for strategic publishing partners like Square Enix and Warner Bros. For the past decade, he held senior management positions at Avalanche Studios and was one of the key members on the team behind Mad Max and the Just Cause series.
Today Stefan Ljungqvist is Co-Founder and Head of Studio of Experiment 101, a game development studio based in Stockholm, Sweden. Part of the THQ Nordic Family. Their latest project: BIOMUTANT, a new and original open-world action RPG for PlayStation4, Xbox One and Windows PC.
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The Intel® Buzz Workshop is a one day event focusing on tech and content trends in the games industry. Experts from design, engineering and marketing discuss and present their perspectives on the current state and next developments.
The Intel® Buzz Workshop Series started in 2013 with a focus on bringing local game developer communities together to address the game industry’s biggest challenges in gaming. The one-day event includes technical sessions, panels, networking, and the opportunity to troubleshoot your creations with Intel experts.
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BROUGHT TO YOU BY - Intel® Software
PRODUCED BY - Booster Space
IN COOPERATION WITH - GIC Game Industry Conference
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Booster Space presently has 160 views for Biomutant across 1 video, with his channel publishing less than an hour of Biomutant content. This makes up less than 0.60% of the total overall content on Booster Space's YouTube channel.