Black Myth: Wukong Animations [Movement Animations]

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Published on ● Video Link: https://www.youtube.com/watch?v=ZyABJQOIh1g



Black Myth: Wukong
Game:
Duration: 0:00
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For Reference.

Time codes below.

Check out my "Black Myth Wukong Animations" Playlist for other animations
   • Black Myth: Wukong Animations  

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Idle: 0:00
Idle Animations 1-3: 0:19
Idle Turn (90 degrees): 0:39
Idle Turnaround (180 degrees): 1:01
Walk: 1:53 (got aura on this walk)
Walk to Turning (90 degrees): 2:27
Turnaround to Walk: 3:22
Walk to stop (left foot vs right foot forward): 4:05
Run: 4:45 (looks slow.. idk)
Run to Turning (90 degrees): 5:21
Turnaround to Run: 5:56 (it transitions to the run cycle)
Run to pivot: 6:28
Run to stop (left foot vs right foot forward): 6:55
Sprint: 7:34
Sprint to Turning (90 degrees): 8:07
Turnaround to Sprint: 8:36
Sprint to pivot: 9:09
Sprint to stop: 9:33
Jump Idle: 10:08
Move to Jump Idle: 10:36
Move to Jump Moving: 11:07
Sprint to Jump Idle: 11:37
Sprint to Jump Moving: 12:06
Dodge: 12:37 (does 3 different ones sequentially)
Perfect Dodge: 13:30 (i like the shadow clone)

Strafe Movements

Strafe Walk: 13:42
Strafe Walk to Stop: 14:16
Strafe Walk Backwards: 14:55
Strafe Walk Backwards to Stop: 15:40
Strafe Run: 16:05
Strafe Run to Stop: 16:31
Strafe Run Backwards: 17:13 (this is cool)
Strafe Run Backwards to Stop: 17:43
Strafe Run Forward to Backwards Transition: 18:05 (i really like this)
Strafe Sprint: 18:31
Strafe Side Dodge: 14:43 (does 3 different ones sequentially)
Strafe Back Dodge: 19:05 (does 3 different ones sequentially)
Strafe Move Backwards to Jump Moving: 19:17

Movement Transitions

Walk to Run | Run to Walk: 19:34
Walk to Sprint | Sprint to Walk: 20:36
Run to Sprint | Sprint to Run: 21:29

#animationreferences #wukong #blackmythwukonggameplay #animations #gamescience




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