Blade & Soul Nightfall Sanctuary Grand Celestial Emperor Guide

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A guide to the final boss (Grand Celestial Emperor) in Nightfall Sanctuary, also known as TT. Your experience may vary as the number of Flamewave Circle(s) will affect positioning for Stigma phase.

Tank at 6'o clock and DPS at 12'o clock 3m from boss.

My personal sheet displaying graphical mechanics for the guide:
https://docs.google.com/spreadsheets/d/1KgKf5fqhaAqE6-xYM5EbvFBkdsM3ZWHJwY4N29IwgVM/edit?usp=sharing

Attack Pattern:

1. Triple swipe, (blockable, causes knock backs).
2. Roots tank 10 seconds.
3. Summons Golem - punches 5 times, (HM Block/Sanctum).
4. Cross pattern with 8 lines x 2.
5. Front swipe, (unblockable).
6. 180-degree aoe suction towards tank + linear blast.

Flamewave Circle 90%/30%:

- Marks closes 2 with Blinding and Fallen.
- 2 of 3 circles will light up.
- Combo of light up circles dictates where Blinding and Fallen goes.
- In 90%/30% FWC, Blinding is always 6'o clock if that circle is active. If 10 and 2'o clock are active, then Blinding is at 10'o clock. 60% is OPPOSITE to this rule.
- First FWC, Blinding goes in alone. Before Fallen goes in their circle, 2 unbuffed people go in first and then Fallen goes in.
- Second FWC, previous Fallen debuff person goes into Blinding circle and then current Blinding goes in. Another 2 unbuffed goes into Fallen circle first and then current Fallen goes in.

FWC 60%:
- Blinding and Fallen circle rule is OPPOSITE to 90% & 30%.
- For example, 2 and 6'o clock circles are active. Two unbuffed go into 2'o clock circle first then Blinding goes in. The same Blinding person goes to 6'o clock circle and then the current person who got Fallen debuff from the boss enters it.

Stigma 90%/30%:

- Positions DEPENDENT on buff or lack of to create necessary circles and changes based on the number of Flamewave Circle phases completed before Stigma phase. View my Google Doc to see buff combinations.
- 5 Shadow and 1 Light Circle must be created for 90% & 30% Do NOT overlap circles.
- Boss marks 2 people with Stigma. Moon Stigma for closest, and Sun Stigma for farthest.
- We had 2 at 2'o clock 12m, 1 at 4'o clock 12m, 2 at 6'o clock 6m, 2 at 8'o clock, and 1 at 10'o clock 12m.
- Boss will conduct with Sun Stigma first and then Moon Stigma and alternates for a total of 6 conductions.
- Sun Stigma starts at 6'o clock for first conduction. Moon Stigma conducts at 12'o clock. Both move clock wise.
- The pairing at 6'o clock helps conduct at 4 and 10'o clock.
- Boss does fast room-wide aoe stun after circles completed.
- HM Block when the "GCE absorbs the power of the Flamewave".
- "GCE transfers Trace of Flamewave" to the furthest person, AKA Buff Carrier. Use FM/Destroyer sheath.
- Buff Carrier steps into Light circle to absorb and gain 5 stacks.
- "GCE amplifies the power of Flamewave", CC bar opens - use KD! Summoner or Assassin shroud the get up animation (causes knock backs).
- 5 people touch the Buff Carrier to remove a stack from the carrier and pass it onto themselves.
- The 5 people each go their assigned Shadow circles and converts them to Light.
- Tank kites boss to 2'o clock first then 4, 8, 10, and finally 12'o clock.
- At each circle, KD the boss and either take damage or iframe to maintain the gauge.
- You want to keep around 1.5-1 bars full.
- "GCE absorbed blinding power from the Flamewave Region". FM/Destroyer sheath.

Stigma 60%:

- Mechanically similar to 90% & 30%.
- 5 Light circles and 1 Shadow circle.
- Once again positioning depends on number of Flamewave Circles completed.
- Our position was 2 at 4'o clock 12m, 2 at 6'o clock 12m, 2 at 8'o clock 12m, 2 at 10'o clock 12 and 2 at 2'o clock 12m (used 1 person from 6'o clock and 2 Stigmas for the 12'o clock conduction).

Tips:
- The number of Flamewave circles completed prior to Stigma CHANGES positions for Stigma phase. More DPS = less FWC needed to do.
- In FWC phase the boss marks the 2 closest with Fallen and Blinding.
- The 2 unbuffed people who go into the Fallen circle will receive the Fallen debuff upon completion.
- In Stigma phase the boss marks 1 closest with Moon Stigma and 1 farthest with Sun Stigma.
- Only the Sun and Moon Stigma can conduct more than ONCE. The pairing at the 6'o clock conduction can help conduct one more time.
- All CC's done for this boss fight will be Knock Downs.
- DPS at 12'o clock and stay close to distribute Golem punches.
- The order of circles the tank kites is 2, 4, 8, 10, and 12'o clock.
- Shadow/Light circles cannot overlap


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Credit: Blade and Soul, NCSoft, and NCWest.







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