Box Modeling for Beginners Part 10 (Skin Weighting)
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Published on ● Video Link: https://www.youtube.com/watch?v=U04RRIo606Y
In this tutorial we'll adjust the skin weights of our model for better joint flexibility.
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Tags:
Maya
3D modeling
game modeling
game design
skin weights
skinning
skin weighting
character development
character design
rigging
FK
forward kinetics