Capcom Vs. SNK 2 EO playthrough (Gamecube) (1CC)

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Let's Play
Duration: 23:42
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Playthrough with Geese, Mai and Zangief, using the C-groove and fighting Shin Akuma as the final boss. Since the Gamecube controller's button layout isn't very good for 2D fighters, Capcom figured a way around it by having an additional control scheme that lets you do special moves by moving the C stick in a certain direction, and having stuff like rolls assigned to the face buttons.

This leaves the shoulder buttons free for punches and kicks -you have to press them lightly or strongly to get the desired punch or kick. Movement is restricted to the thumb stick rather than the d-pad.

So yeah the control scheme blows and you really want to be getting the Dreamcast, PS2 or Xbox versions of CvS 2 instead.







Tags:
Capcom Vs. SNK 2 EO Mark of the Millenium 2001
Gamecube
Nintendo
Mai Shiranui
Geese Howard
Zangief
HD
60 frames per second
60fps
playthrough
let's play
Capcom
SNK



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