CCTV and Security Mod - Head Mounted Camera update | Barotrauma Steam Workshop Mod Preview
*Find it here:* https://steamcommunity.com/sharedfiles/filedetails/?id=2942382514
*Why are your friends screaming in panic? You don't know cuz you don't have THIS mod!*
*WHAT IS THIS MOD?*
This mod adds a CCTV Monitor, Searchlight, Motion Camera, Head Mounted Camera, Industrial Light and a Ballistic Shield that you can buy and/or fabricate. It also adds a few extras like the Door Hardening Upgrade to the Shipyard.
*1. CCTV Monitor*
By using one of it's multiple buttons and without even moving from your workplace you'll be able to close the airlock, trigger an electrical discharge, spectate your divers with head mounted cameras, spectate your gunners in action, drop a decoy, trigger alarms... Pretty much anything you can think of!
Witness your friend's bad aim and start a dispute as to why the hell they don't respect your money.
*2. Searchlight and Industrial Light*
These are just a "do whatever the heck you want with it" version of the ones ingame.
Craft it, buy it, place it, pick it up, bop it, twist it.
Obviously, the Searchlight can be controlled using a Periscope or CCTV and it needs power for the light to Shine Bright... wait, where was I?
*3. Motion Camera and Head Mounted Camera*
First one is a Camera, a Motion Detector and a Light. All in one.
Second one is both a portable Camera and a Flashlight.
Each function has it's own power consumption but don't worry! It's very power efficient. You don't want your friends to run out of battery in an expedition to a husk infested wreck, do you? We want to see them get husk'd from the safety of our ship.
For it to show in the CCTV you'll need to assign a wifi channel to it and make sure the CCTV's position_out has a wifi component's signal_in connected.
*4. Ballistic Shield*
It's a 10 times better version of the one ingame. Capable of withstanding a hail of bullets, has a shield bash attack to build some breathing room or cause a concussion in the process, allows equipping one-handed sidearms but at the cost of putting your arm in danger.
The shield position is affected when taking hits so be careful.
*5. Door Hardening Upgrade*
Imagine buying upgrades to increase the Hull's health but for doors.
If you can punch vanilla doors to death, how come they can stand 4 kilometers of water on top of them?
The Math behind the upgrade:
Tier 1 Submarines can have up to Level 3 Doors.
Tier 2 Subs can have Level 5 Doors.
Coilgun deals *GodOnlyKnows* amounts of damage, this means it takes 10 shots to destroy a door, right?... Wait, What am I doing again?
Level 0 Door = 100 HP, 10 Coilgun Shots,
Level 5 Door = 350 HP, 36 Coilgun Shots.
Example 2:
Level 0 = 7 Shotgun Shells,
Level 5 = 22 Shotgun Shells.
*IS IT SAVE COMPATIBLE?*
Is it? *Insert Hell's Kitchen Dramatic Waterphone* Yes, it is.
*IMPORTANT:*
Apparently if you wire things after having them hanging there for a while, They won't work until you load to the next area! Just saying!
Any issues or ideas just let me know!
#barotrauma #steamworkshop
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