CSV - Using CSV with procedural Foliage Volume |UE4| |Tutorial|

Subscribers:
1,820
Published on ● Video Link: https://www.youtube.com/watch?v=BqMmJLK6egk



Game:
Unreal (1998)
Duration: 14:43
397 views
9


Available on the UE4 Marketplace now: https://bit.ly/3e18hzm
Join the discord for additional support: https://discord.gg/kdqVrWZ
Watch the full play-list of videos here: https://bit.ly/2G72bB2
DEMO download: https://bit.ly/3jwnObp

This system allows you to add custom shaped volumes to your levels. It also makes it really easy to add your own logic for when a player enters or approaches your volume.

The Custom Shaped Volumes:

Your own shapes: Create your own shape with the splines.
Height: Enable the height Boolean to create a true 3d volume.
Fade Range: For when you want a gradual effect as your player approaches.


Example Volumes included:

Post Process: Change the look of your scene as your player approaches.
Audio: Play a certain audio track in your custom shaped volume.
Named location: Show the name of your location on screen.







Other Statistics

Unreal Statistics For Tim van Kan (TiMer Games)

Currently, Tim van Kan (TiMer Games) has 99,534 views for Unreal across 43 videos. The game makes up 5 hours of published video on his channel, roughly 53.25% of Unreal content that Tim van Kan (TiMer Games) has uploaded to YouTube.