Data Driven vs Design Driven | PANEL

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Published on ● Video Link: https://www.youtube.com/watch?v=WyNDyM4ludg



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Delivered at Casual Connect Europe 2017. In a world where instant data on player habits is collected by so many, where does design by experience stop and design by the numbers begin? Maintaining the balance between the science and art is key to creating successful games. In this panel, we’ll discuss what should lead and when. Data analysis or designer understanding of the game and the players?

Panelists: Philipp Karstaedt, General Manager - Europe, GREE International Entertainment
Tammy Levy, Director of Product, Mobile, Kongregate
Adam Telfer, Product Lead, Wooga
Christopher Kassulke, CEO & Owner, HandyGames
MODERATOR: Dean Takahashi, Lead Writer, GamesBeat at VentureBeat







Tags:
Casual Connect
Casual Connect Europe 2017
Dean Takahashi
VentureBeat
GamesBeat
HandyGames
Adam Telfer
Christopher Kassulke
GREE International Entertainment
Kongregate
Wooga
data analysis
games industry
publishing games
developing games
Tammy Levy
Philipp Karstaedt