Dead Space - RAVAN LIVE
Gameplay: -
The Dead Space games franchise follow the survival horror genre, with the player character visible at all times. All menu interfaces are diegetic, produced by the character's "Resource Integration Gear" spacesuit for ease of communication with other characters. For instance, the character's hit point meter, built into the spine of his suit, is intended to allow co-workers to monitor his health, and when the character moves into depressurized areas, a readout on his back displays his remaining seconds of oxygen. All sound is removed from gameplay during these segments, save those which would be transferred to the character's ears by the vibrations of his RIG, such as rounds fired from his weapon. Since the menus are diegetic, opening them does not pause gameplay.
The character's RIG can be outfitted with two special abilities for use in combat and puzzle-solving. The "Kinesis" module allows the character to retrieve, levitate and transport objects, often heavier or more distant ones than could be accessed normally. These objects may also be expelled at high speed for use as improvised projectiles. The "Stasis" module causes its target to undergo an extreme slowdown for a short period of time, allowing characters to dart through rapidly moving obstacles such as fan blades, or hinder onrushing enemies. The RIG also has a slot-based inventory for carrying weapons, ammunition, healing items, and other objects.
Gunplay is influenced by the franchise's antagonists. Because Necromorphs are re-animated and re-purposed corpses, lacking dependence on nervous, respiratory, and circulatory systems, the conventions of stopping power are largely irrelevant to them. Thus, instead of targeting foes' heads or center of mass, players are encouraged to engage in "strategic dismemberment" by shooting off their arms and legs. Some Necromorphs can be easily defeated in this manner, but others may change attack patterns or even spawn entirely new enemies when slain. Relatedly, the game's weapons are characterized as being repurposed power tools[12] or mining implements, such as plasma cutters, rotary saws, and gravitic repulsion tools, though an increasing amount of dedicated military ordnance becomes available as the franchise progresses. Ammunition tends to be uncommon, thus necessitating careful usage of the tools at hand.
In the first two games, RIGs and weapons can be upgraded at bench workstations. Players can also visit vending machines to buy or sell items for in-game currency, and upload new schematics to those stores in order to unlock new items. This was changed in the third installment, where the store was scrapped entirely; new "Suit Kiosks" allow the player to upgrade their RIG, and bench functionality was expanded to allow players to craft their own weapons, often by cobbling together parts and resources scavenged through gameplay.
Each type of Necromorph has a unique way of slaying the player character, customized to whatever claws, blades, fangs, or probosces they happen to possess.
डेड स्पेस मोटिव स्टूडियो द्वारा विकसित और इलेक्ट्रॉनिक आर्ट्स द्वारा प्रकाशित एक 2023 सर्वाइवल हॉरर गेम है। ईए रेडवुड शोर्स द्वारा विकसित इसी नाम के 2008 गेम का रीमेक, यह 2013 के डेड स्पेस 3 के बाद डेड स्पेस श्रृंखला में पहली रिलीज है।
Developer: Motive Studio
Platforms: PlayStation 5, Xbox Series X and Series S, Microsoft Windows
Initial release date: 27 January 2023
Mode: Single-player video game
Nominations: The Game Award for Best Audio Design
License: proprietary license
Composer: Trevor Gureckis
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