Defense Grid: The Awakening (PC) - Let's Play 1001 Games - Episode 629
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I'm Gaming Jay: Youtube gamer, let's player, fan of retro games, and determined optimist... Join me in this series while I try out EACH of the video games in the book 1001 VIDEO GAMES YOU MUST PLAY BEFORE YOU DIE, before I die. The game review for each game will focus on the question of whether you MUST play this game before you die. But to be honest, the game review parts are just for fun, and are not meant to be definitive, in depth reviews; this series is more about the YouTube gamer journey itself. From Mario games to the Halo series, from arcade games to Commodore 64, PC games to the NES and Sega Genesis, Playstation to the Xbox, let's play those classic retro games that we grew up with, have fond memories of, or heard of but never got a chance to try! And with that said, the game review for today is...
Defense Grid: The Awakening
from https://en.wikipedia.org/wiki/Defense_Grid:_The_Awakening
Defense Grid: The Awakening is a tower defense video game developed by Hidden Path Entertainment for Windows and Xbox Live Arcade on the Xbox 360. The game was one of the titles promoted by Microsoft during their Game Developers Conference keynote speech on February 20, 2008.[2] The game was released for Microsoft Windows on December 8, 2008, and for Xbox 360 on September 2, 2009. The OS X version shipped from Virtual Programming on July 7, 2010.[3]
Players must defend military bases from waves of attacking aliens by positioning a range of tower-based weaponry. New levels provided as downloadable content have been developed in the two years since the game's initial release. Reviewers praised the game, with many noting that the quality of the game was high for a budget title.
From July 1 to July 16 of 2013, Microsoft made the game available free to Xbox 360 Gold members. This giveaway was part of Microsoft's "Games With Gold" Program.
During development, which started in late 2007, the game was known as Last Stand.[12] The development team were aiming to create a standard tower defense game but in 3D, downloadable and with high production values.[12]
The game was created by Mark Terrano, the lead designer of Age of Empires II: The Age of Kings, and uses the Gamebryo engine. Defense Grid also uses the Scaleform GFx user interface engine. The lead designer for the game was Michael Austin.[13] Lex Story contributed to the design of the 30 different towers which appear in the game.