Determinism in game programming || Konrad Klocek || Gamesture
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Have you ever spotted inconsistent game behavior on different devices? Are you tired of sending a lot of data to keep your multiplayer game state in sync? Or maybe you have wondered about a simple replay system? This talk focuses on the importance of determinism in-game simulation - what is it, when it is useful, and how to solve mentioned problems with this simple concept. Additionally, we will talk about problems in applying this kind of solution into our game.
Talk recorded at Game Industry Conference 2020
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