DiceWars - MAP Scroller engine - Prototype - XeNTaX - Turbo Pascal

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This is my engine to show a game map on screen, for a game we were creating, called DiceWars. I coded it in Turbo Pascal in January 1997. The source and binary you can find here:
http://www.xentax.com/taoc/MAPSC.ZIP







Tags:
Turbo Pascal (Programming Language)
Game
Engine
Demo
map