DirectX 12 Low Level API Analysis of Xbox One & Game Development

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Published on ● Video Link: https://www.youtube.com/watch?v=Gz-D-wvd7zY



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Trine 2 (2011)
Duration: 21:06
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As we've established by now, Microsoft certainly aren't the first to offer a low level API solution to PC developers, and likely won't be the last (don't be surprised when we hear the OpenGL low level announcement). DirectX 12 will almost certainly have the largest impact on PC games developers for a plethora of different reasons, despite it coming out almost 18 months from now, some two years after AMD's Mantle API.

For one D3d 12 will be cross vendor compatible, so owners of AMD, Nvidia or Intel can all enjoy the benefits of the API. Despite Mantle offering fantastic performance boosts, it being relegated only to AMD cards does make it a little harder for games developers to justify the extra optimization time. Don't get me wrong - Mantle has had a fantastic impact in the PC industry, and already has engines like Frostbite and Cryengine with announced support, but Direct3D and Windows (like it or not) are a standard in PC gaming.




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