Driving Osana To Murder - Yandere Simulator (Concept)

Driving Osana To Murder - Yandere Simulator (Concept)

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Published on ● Video Link: https://www.youtube.com/watch?v=lzYTMYpvfaw



Yandere Simulator
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Duration: 51:57
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The "Driven To Murder" elimination was something shown off in a video by Yandere Dev as a concept elimination method using Kokona. It never made it's way into the demo, but I still ended up wondering "What would it look like to drive Osana to murder...?". If you want to hear about all my thoughts, you can read below.

-Elimination
In the Kokona video, the elimination almost exclusively follows the same path as the befriend elimination did. When I started planning this in my head, I realized that Osana really doesn't have that much motivation to ever murder her stalker right off the bat. She doesn't know him, she doesn't care for him and she doesn't fear him. He only has leverage over her by threatening to harm her cat...but could Osana really kill him over that? I decided, that the elimination should take place over one week. Each day, the player can sabotage an event and make it so the event is the Stalker's fault. By the end of the week, Osana learns that the Stalker is the one responsible for everything she has gone through. She learns that the Stalker is willing to invade her privacy, damage her friendships, and then have the nerve to still try to confess to her. This boy has done horrible things to her and she is angry...

-Stalker
As mentioned in my last video about befriending Osana, I dislike the games current stalker. He is far too straight forward and lacks depths and character. My version of the Stalker is a high school student at a neighbouring High School to Akademi. He is still overly obsessed with Miyuki and still goes out of his way to harass females who he sees as "perfect conduit", but he is far more human like. Now, this video has a lot more emphasis on manipulating the Stalker into believing he is doing something good. In the initial script of the video, I planned for the final murder to take place with the Stalker breaking down and begging Osana to love him. However, I felt like he could be deeper than this. In the befriend elimination, you make Osana your ally and the Stalker your enemy. But with the drive elimination, it is the opposite. You take the stalker in as your ally, and Osana is your enemy. I decided that the Stalker should become more human. He knows that what he did was wrong and he knows Osana hates him, but despite all that, he fell for her, in his own twisted way...

-Ayano
One of my biggest complaints about Ayano is just much of her personality isn't explored within the game. Ayano spent her entire childhood learning how to become normal. She studied children and learnt what made them angry, what made them sad and whatt made them happy. This effectively makes Ayano a master manipulator - she knows what exactly to tell Osana to push her over the edge, and what exactly to tell the Stalker, so he will follow along with her plan look a poor little duck. I tried my best to really emphasize how Ayano is constantly acting. She tells Osana one thing, and Ryokazu another. Lying just comes so naturally to her.

-Osana and Raibaru
For the most part I tried to keep Osana as canon as possible, the only major changes is trying to extend just how careless and carefree Osana is. I also wanted to tone down Raibaru a bit. I find that Raibaru is far more of a dog who follows Osana. I wanted to give her some life in some of their shared events. Raibaru now is actively looking at joining a club during the week and she has other friends outside of Osana - friends who she cares about just as much as she cares about Osana. Raibaru can get mad at Osana and feel real human emotions.

-Events
I'll keep this brief since I touched on it in my befriend video, but I find that Osana has too many events taking place at school, so many that I usually have to plan my murders around these events in the base game. I wanted to try shorten the amount of events, by either having them take place during class or in the town and have more way to sabotage pre-existing events to have more outcomes.

Credits:-
-Town by Me
-Warehouse Model by Me
-Osana Casual by Me
-Stalker by Me
-Civilians by Jacob Black
-Certain Audio from Yandere Dev's video

Discord : https://discord.gg/AMbkgpV
Twitter: https://twitter.com/ReubenThePigO8O
Deviantart: https://www.deviantart.com/reubenthepig080
Roblox: https://www.roblox.com/users/140087694/profile
Outro Music: https://www.youtube.com/watch?v=WbTFuI3_Cm4&t=11s




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Tags:
Yandere Simulator
Osana Najimi
Elimination Method
Concept
Drive
Demo



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ReubenThePig080 currently has 51,870,969 views spread across 175 videos for Yandere Simulator. His channel published over 1 day worth of content for the game, or 52.69% of the total watchable video for Yandere Simulator on ReubenThePig080's YouTube channel.