Fallout Shelter PC: Getting Started - Part 1 (Gameplay / Walkthrough / Lets Play)
Fallout Shelter PC: Getting Started - Part 1 (Gameplay / Walkthrough / Lets Play)
Fallout Shelter is a free-to-play simulation video game developed by Bethesda Game Studios, with assistance by Behaviour Interactive, and published by Bethesda Softworks. Part of the Fallout series, it was released worldwide for iOS devices in June 2015, for Android devices in August 2015, for Microsoft Windows in July 2016, Xbox One in February 2017, and PlayStation 4 and Nintendo Switch in June 2018. The game is also available on Tesla vehicles. The game tasks the player with building and effectively managing their own Vault, a fallout shelter.
Upon release, Fallout Shelter received mostly positive reviews. Critics enjoyed the game's extension of the Fallout universe, the core gameplay, and its visual style. Common criticisms included the game's lack of depth, its use of unnecessary microtransactions, and its lack of an ending. The game grossed US$5.1 million (equivalent to about $5.8M in 2021) in microtransaction sales in the first two weeks after its release.
While Fallout Shelter is a single-player experience, a multiplayer board game adaptation of the game was released about five years after its original release.
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In Fallout Shelter, players build and manage their own Vault as an Overseer โ the leader and coordinator of their Vault. Players guide and direct the citizens of the Vault, known as dwellers, and need to keep them happy through meeting their needs such as power, food, and water. They rescue dwellers from the wasteland and assign them to different resource-generating buildings in the Vault, using the SPECIAL statistics system from the other Fallout games. Each character's SPECIAL profile affects their ability to generate different resources, and their statistics can be increased by training them in rooms devoted to each stat. The dwellers can level up over time, increasing their health, and can be given new items and weapons to help with various tasks. The number of dwellers can be increased by waiting for new dwellers from the wasteland to arrive or by pairing a male and a female dweller in living quarters to produce babies.
Balancing resources such as food, water, and power is an important aspect of the game. Many different rooms can be built in the Vault, providing different items or stat bonuses. Players are not required to spend money in order to accelerate long timers or processes, instead having the option to rush the room at the risk of triggering an incident โ such as fires or "radroach" infestations. Players are sometimes rewarded with lunchboxes that contain cards, that could give you items, resources or dwellers, which can be purchased separately through microtransactions.
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