[Family Affairs] Mafia II (commentary)

[Family Affairs] Mafia II (commentary)

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Mafia II
Game:
Mafia II (2010)
Category:
Let's Play
Duration: 4:32:53
106 views
2


Mafia II (PC Game) - Playthrough

Section: "1951"
Chapters:

7: "In Loving Memory of Francesco Potenza"
Six years have passed and Vito has just been released from prison early thanks to Leo Galante. He catches up with his old friend Joe Barbaro, who sets him up with his own apartment. He later meets Eddie Scarpa, underboss of the Falcone Crime Family, and the three set out for a night on the town to celebrate Vito's homecoming. After a fun-filled night of strippers and booze, they top off the evening by burying the body of Frankie Potts, an FBI agent.

8: "The Wild Ones"
Joe picks up Vito and the two set off to sell a truckload of stolen cigarettes. The plan goes smoothly until a group of Greasers shows up and demands a cut for operating on their turf. Things escalate when the Greasers firebomb the truck, destroying it and the cargo. After contacting Eddie, they meet up with Steve and Marty to teach the Greasers a lesson. The group burns down their favorite hangout before heading to the Empire Bay Forge and killing most of the gang in a lengthy firefight.

9: "Balls and Beans"
Vito is sent to investigate the disappearance of some Falcone men, Tony Balls and Harvey "Beans" Epstein. Suspecting Luca Gurino of being involved, he follows him to the Clemente Slaughterhouse where he sees the men being taken into the building for interrogation. After sneaking in through an underground sewer, Vito frees the men and then goes after Luca and his crew as retribution. Once that situation is settled, Vito meets back up with Eddie Scarpa at The Maltese Falcon and he and Joe are brought into the family as made men.

10: "Room Service"
After getting settled into his new house, Vito and Joe are sent to take out Alberto Clemente by planting a bomb at a family meeting he's having at the Empire Arms Hotel. With Marty along as a getaway driver, they manage to get into the conference room and plant the bomb, but the explosion fails to take out the mob boss. When they do finally catch up with Clemente, Joe empties his Thompson 1928 into him, killing him on the spot. Unfortunately, Marty was killed during the job, which causes Joe to go on a drinking binge, and Vito has to clean up the mess he makes.

11: "A Friend of Ours"
Vito must rush to save his old friend and mentor, Leo Galante, after Henry Tomasino joins the Falcone family and is given the job of killing him. He then has to deal with a family issue involving his sister and her husband, and just when it looks like his long day is over, he's woken in the night when his house is set on fire by the O'Neill Gang. Turning to Joe for help, the two set out to the Hill of Tara to settle things with the Irish once and for all. Afterwards, a broke and homeless Vito is given the keys to Marty's old apartment where he's forced to live until he can get back on his feet.

Source: https://mafiagame.fandom.com/wiki/Chapters_in_Mafia_II

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