FF6 - Return of the Dark Sorcerer v1.6.1 (Casual) LLG -063-: Shenron

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One of my favorite bosses in this mod, Shenron has a bunch of different elemental and status based attacks. Depending on what element he changes to with Barrier Change, he'll use different attacks. Basically, you're fighting a much stronger version of a Master Tonberry. If he starts out with poison, he'll use his status attacks, which can cripple the team, and he'll use Death Pact at some point, making Reraise useless as whoever dies turns into a zombie. I've had attempts fail because of this, and we can't have that, so we need to hope and pray that he starts with something other than poison. He'll use stronger attacks and counterattacks as you damage him. Since Shenron's attacks are mainly elemental, so we'll need Force Field for sure. Nullifying out all 8 elements makes this fight much more manageable, but you will still need to look out for his counterattacks like Revenge. You'll also need to have Arc use his Runic in case he uses either Hyper Drive or Meteor. When he dies, he casts Ultima, which you can & should Runic to survive - either that, or make sure at least one person has Reraise. Very fun fight!




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Return of the Dark Sorcerer
FF6



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