Final Fantasy X HD Remaster - Bevelle Temple Cloister Of Trials - Solution 100%

Final Fantasy X HD Remaster - Bevelle Temple Cloister Of Trials - Solution 100%

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Final Fantasy X
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Duration: 11:41
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Press the X-button button to progress forward and pass the first turning. At the second, press X-button again when the arrow is pointing left to enter the niche.
Remove the Bevelle Sphere from its recess and push the pedestal back onto the path.
At the end of the pathway, press X-button repeatedly to turn around, and press X-button once again to go into the other niche (now on the left).
Insert the Bevelle Sphere into the recess to generate a path on another floor and push the pedestal back.
At the next turning, choose to turn into the lower level to descend onto another turning.
Choose to go left to stay on the middle level and turn right at the second turning.

If at any point in the top or middle levels the player accidentally misses a turning, they will automatically return to the start of the level after passing the end point.

Take the Glyph Sphere, insert it into the pedestal, and push the pedestal back onto the path.
At the next turning, go right and remove the Bevelle Sphere from inside the pedestal (the pedestal will not transport the player without this).
Insert the sphere into the recess on the left to generate a path which can be walked along. Remove the Glyph Sphere and walk across it.
Insert the sphere into the symbol at the end of the corridor to have the barrier dissipate and allow access to the Destruction Sphere.
Take the sphere and insert it into the pedestal, along with the Bevelle Sphere from the recess, and push the pedestal back onto the path.
Travel to the point where the Glyph Sphere was found (the second turning) and insert the Destruction Sphere inside the recess to allow a path to be traversed from which the trials can be completed.
Before taking the path to complete the trials, go back to the first turning of the level (which allows movement between levels) and go to the bottom level.
Remove the Bevelle Sphere and return to the middle level, taking the Destruction Sphere path (first turning).
On the platform, push the pedestal away from the main path (the way the player is facing) to enter the final room.
With the second Bevelle Sphere in hand, climb the stairs and insert it into the recess to allow a path to move.
Take the HP Sphere Destruction Treasure from its chest on the right and step onto the shining tile in its place.
Once the pedestal is generated, push it onto the moving path to attain the Knight Lance (this treasure is impossible to open without the second Bevelle Sphere from the bottom level, but is not essential to obtaining the aeon Anima).
When back to the platform, walk right past the shining tile to complete the trials.



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