Fire Emblem: Warriors - An Orchestrated Battle | Chapter 12

Fire Emblem: Warriors - An Orchestrated Battle | Chapter 12

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Now the routes converge in what I find to be an EXTREMELY annoying stage. Constant yelling reminding you to capture both Nohr and Hoshido bases simultaniously while Xander and Ryoma kill each other, putting an arbitrary timer on you forcing you to rush. I like the game is dubbed don't get me wrong, but goddamn I wish they shut up a bit.

This is as good a time as any to mention Anna, she appears as a shop in every stage after 1000 kills are acquired. But FOR SOME REASON the game designers thought it'd be smart to have her leave if you don't get to her in time after she appears, so if you miss the message saying she's appeared, it can be very easy to just not realize she showed up. Especially one as hectic as this.

This is exactly like the Gold Skulltula in Hyrule Warriors, except there, you got a massive cobweb appear across the map. There was no mistaking when a Gold Skulltula appeared. Seriously, they didn't even copy mechanics from Hyrule Warriors right with this.







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