FPS CHECK: Final Fantasy Crystal Chronicles Remastered | Nintendo Switch | DOCKED & HANDHELD MODE
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Final Fantasy Crystal Chronicles is an action role-playing game developed by The Game Designers Studio and published for the GameCube by Nintendo in 2003 in Japan; and 2004 in North America, Europe and Australia. A remastered version for Nintendo Switch, PlayStation 4, Android, and iOS will be released in August 2020. A spin-off of the Final Fantasy series, Crystal Chronicles was the first title in the franchise to be released for a Nintendo console since Final Fantasy VI in 1994.
Players take on the role of adventurers who travel in a caravan gathering mystical fuel for crystals which protect the world's settlements from the destructive Miasma. The single-player campaign has the player escort the vessel carrying the crystal's energy, defending it from enemies and solving puzzles to progress. Multiplayer, which uses Game Boy Advance units connected using the console's link cable, has up to four players protecting the vessel.
Deciding to partner with Nintendo for game development following severe financial problems created by the failure of Final Fantasy: The Spirits Within, franchise creator Square formed the Game Designers Studio as a shell company to develop for Nintendo hardware without impacting games for Sony platforms. The development team wanted to create an accessible gameplay experience focusing on multiplayer. The music, written by Kumi Tanioka, made extensive use of medieval and Renaissance musical instruments.
Upon release, the title was positively received by journalists, and was nominated for multiple awards. Reaching high sales positions in Japan and the West, it went on to sell over one million copies worldwide. The remastered version saw generally mixed reviews, with many faulting the change to online-only multiplayer, and by-then dated gameplay mechanics. Crystal Chronicles spawned a series for Nintendo consoles.
Source: https://en.wikipedia.org/wiki/Final_Fantasy_Crystal_Chronicles
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