.Hack//G.U. Vol. 1//Rebirth - Part 7 - Genesis Of Grief And Monopolize Your Beautiful Eyes
"The men who have succeeded are men who have chosen one line and stuck to it." - Andrew Carnegie
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.Hack G.U. Volume 1: Rebirth delivers an epic, immersive RPG experience in the world of the hit sci-fi fantasy game and TV series. What if what you do as a player in a game impacted your real world? What is reality? .hack has pursued this innovative concept in the previous 4-part series where "The World" was ultimately destroyed. Years after the events of the first .hack series, "The World" was rebuilt. As a new player, you are saved on your first day in "The World" from several PKs (Player Killers) by a mysterious man. From this day on, you have dedicated your time to hunt down PKs. Word in "The World" is that the legendary PK you have been searching for has surfaced, and you must now set out to find "it". Your world is thrown into chaos when you finally encounter this PK, and are defeated by him!
.Hack//G.U. takes place in an alternate version of Earth in the year 2017. As depicted in the first .hack game series, the "2nd Network Crisis" was an incident that occurred seven years ago in which many computer systems across Japan malfunctioned. Through the efforts of those games' hero, Kite, the incident resulted in the birth of Aura, the ultimate artificial intelligence (AI), capable of making decisions for itself. Under the guidance of Aura, The World, the most popular MMORPG at the time, flourishes and the events of .hack//Legend of the Twilight occur during this four-year period.
In late 2014, Aura disappears, resulting in the slow decay of The World and the Internet as a whole. In response, the company that administrates The World, CC Corp, sets up "Project G.U." and tasks them with remedying the problem. They come up with the "Restore Aura (RA) Plan", in which they attempt to retrieve the fragments of Morganna—an AI that served as Aura's "mother"—and seal them into player characters (PCs) of The World. In theory, this would allow the Project G.U. programmers to manipulate the Morganna program to recreate Aura. Only certain "chosen" players could control these special "Epitaph PCs".
After locating candidates to operate the Epitaph PCs, the team proceeds to test the RA Plan despite concerns over "anti-existences" that might damage the Internet. The program fails catastrophically and destroys over 80% of the data for The World. Instead of trying to salvage the data, CC Corp develops The World R:2 and releases it to a new generation of players. However, this new game is less popular than its predecessor and becomes plagued by "player killers" (PKs), players who target other players for fun and sport. The Epitaph PCs which had been lost during the RA Plan disaster resurface in the new version, attached to certain players of interest.
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