How AlphaStar Became a StarCraft Grandmaster | AI and Games #48
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For the first episode of 2020, I return to arguably the biggest AI story of 2019: the success of AlphaStar. An exerpiment in deep reinforcement learning by Google DeepMind, AlphaStar is the first StarCraft AI player to not only defeat professional players but also to achieve Grandmaster rank in online play. In this video I walk you through the story of how it all works.
Chapters
[00:00] Introduction
[00:42] Why StarCraft?
[04:47] How AlphaStar Works
[10:28] Defeating Pro Players
[13:52] Grandmaster
[17:00] Closing
Some extra resources:
The StarCraft Survey Research Paper that estimates 10^1685 states
http://www.cs.mun.ca/~dchurchill/pdf/starcraft_survey.pdf
Google DeepMind AlphaStar Blogs:
https://deepmind.com/blog/article/alphastar-mastering-real-time-strategy-game-starcraft-ii
https://deepmind.com/blog/article/AlphaStar-Grandmaster-level-in-StarCraft-II-using-multi-agent-reinforcement-learning
Nature October 2019 Paper on AlphaStar
https://www.nature.com/articles/s41586-019-1724-z.epdf?author_access_token=lZH3nqPYtWJXfDA10W0CNNRgN0jAjWel9jnR3ZoTv0PSZcPzJFGNAZhOlk4deBCKzKm70KfinloafEF1bCCXL6IIHHgKaDkaTkBcTEv7aT-wqDoG1VeO9-wO3GEoAMF9bAOt7mJ0RWQnRVMbyfgH9A%3D%3D
AlphaStar Replays (can be played in StarCraft 2):
https://deepmind.com/research/open-source/alphastar-resources
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