How I got to id + Fireside Chat on Level Design, Creativity and Management | Intel® Buzz Workshop

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John Romero is an award-winning programmer, game designer and level designer whose work spans over 130 games, 108 of which have been published commercially. Romero is considered to be the "father of first person shooters" having led the design and contributed to the programming and audio design of the iconic and genre-defining games DOOM, Quake, Heretic and Hexen. To date, Romero has co-founded eight successful game companies including the likes of id Software, Gazillion Entertainment and most recently Romero Games in Galway, Ireland. He is considered to be among the world’s top game designers.

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The Intel® Buzz Workshop is a one day event focusing on tech and content trends in the games industry. Experts from design, engineering and marketing discuss and present their perspectives on the current state and next developments.

The Intel® Buzz Workshop Series started in 2013 with a focus on bringing local game developer communities together to address the game industry’s biggest challenges in gaming. The one-day event includes technical sessions, panels, networking, and the opportunity to troubleshoot your creations with Intel experts.

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BROUGHT TO YOU BY - Intel® Software
PRODUCED BY - Booster Space
IN COOPERATION WITH - GIC Game Industry Conference

#buzzworkshop

www.booster-space.com




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Tags:
Games
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Video Games
Game Development
Development
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Indiedev
Game Design
Level Design
John Romero
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DOOM
Quake
Heretic
Hexen
id Software
Gazillion Entertainment
Romero Games
Intel
Intel Buzz Workshop
Buzzworkshop
Conference
Developers Conference
Game Developers Conference
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Poznan
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