Initial D Arcade Stage - Desyncs happen more than you think.

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Published on ● Video Link: https://www.youtube.com/watch?v=45xafI-1miI



Duration: 4:05
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We all know that the function of TPOnline is to emulate the in-store battle feature of the Initial D games. However, desyncs happen a lot more than you think.

This is because in-store battles expect flawless connections between the two cabs, and the emulation of that mode adds some bad ping to it, to the point where even a small amount of ping can lead to some desyncs.

This is why double wins and double forwards are very common. Both clients simply do not react enough for the other.

This ID8 battle between me and Falbere (from the other side of the world) shows this desyncs in action. This is not meant to talk ill of TPOnline, but to rather show the effects of online desync on the emulated in-store mode.

Thanks to Falbere (https://www.youtube.com/channel/UCZO881QtrUmOvNEgGkSIrQQ) for the recording and the races.




Tags:
initial d arcade stage
initial d6
initial d7
initial d8
tsukuba
desync
tponline
teknoparrot
teknoparrotonline
online
instore
180sx
er34
r34
rain
touge
pc
arcade
id8
racing
comparison
safyire
falbere



Other Statistics

Initial D Arcade Stage Statistics For Safyire

At present, Safyire has 580 views spread across 1 video for Initial D Arcade Stage, and less than an hour worth of Initial D Arcade Stage videos were uploaded to his channel. This makes up less than 0.68% of the total overall content on Safyire's YouTube channel.