KUBIFAKTORIUM gameplay: Cutest logistics ever! | New colony builder/automation game (Early Access)
New Kubifaktorium gameplay! We play this early access colony builder about setting up production lines and eventually automation.
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Having last played it in closed alpha in 2018, we now return to check out the full Steam early access Kubifaktorium gameplay.
We jump into the campaign mode, where you get to carry over everything from one island to the next, making setting up a new colony much quicker, with the goal of stockpiling enough of one material to continue to your choice of next island in Kubifaktorium gameplay.
Buy game download on itch: https://kubifaktorium.itch.io/?ac=jXdAbFQF
Buy Steam: https://store.steampowered.com/app/898720/Kubifaktorium/
Play demo on itch: https://kubifaktorium.itch.io/kubifaktorium?ac=jXdAbFQF
Official Kubifaktorium gameplay info: "Build, manage and grow a thriving settlement in Kubifaktorium, a voxel-based colony management and automation game. The game features multiple biomes to explore, plenty of resources to exploit, complex transport systems and automations to build and interesting production chains to master.
The heart of your colony consists of loyal colonists who will gather resources, farm crops and craft tools and weapons. Every colonist is unique, with their own set of skills which evolve based on the jobs they perform. Managing your colonists’ needs and abilities is vital to ensuring your colony's efficiency.
In the course of the campaign you will explore and colonize multiple islands and encounter different biomes. Each biome features new enemies and challenges but also new resources to discover and process.
As your colony grows and your production hums along, transporting the resources you need becomes more and more challenging. Kubifaktorium gameplay features a number of transportation systems like trains, conveyor belts, zeppelins and more. Automated depots and inserters are there to help you store, sort and keep track of all your goods.
While your colonists are highly motivated, their work power is limited. Fortunately, your colonists know how to craft advanced machinery like automated farms, smelters, crushers etc., which you can use to automate more and more of your production."
Developed by: Mirko Seithe
Version played: early access
Kubifaktorium release date: 3 July 2019 (EA)
Formats available: PC Windows, Mac, Linux
Official site: https://kubifaktorium.com/
More related videos: #RandomiseUser #Kubifaktorium #automation
Thanks for watching this let's play Kubifaktorium gameplay review! More from Randomise User, home of the best indie games:
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Review key received for free to allow us to make this video. Itch.io links include an affiliate code and purchases made through it may help support Randomise User in future.