Last Stand | Halo Wars 2 | Part 13 The End | Gameplay Live Commentary
Last Stand | Halo Wars 2 | Part 13 The End | Gameplay Live Commentary includes a Review and Story Intro for Xbox One S and PC. Halo Wars 2 Gameplay Walkthrough will include All Helo Characters, Missions, Spartans, Guardian, Brute barricades, Intro, the Endings, Collectibles, Boss Fights, Cinematics and the End of the Story Campaign.
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Description:
Halo Wars 2 takes place in the science fictional universe of the Halo series, during the 26th century. The game is set in 2559, 28 years after the events of Halo Wars and shortly after the events of Halo 5: Guardians.[2][6] Halo Wars closes with the crew of the UNSC warship Spirit of Fire entering cryosleep and drifting into space. Since that event, the war between humanity and the military alien alliance known as the Covenant has ended, and the Spirit of Fire has been declared lost with all hands.
In 2559, after the end of the Human-Covenant War, Captain James Cutter, Professor Anders, and the crew aboard the Spirit of Fire wake from cryosleep above the Ark, where the Halo rings were manufactured. Unaware of the past 28 years, they receive a signal from the Ark. There, a Spartan team encounter an alien group known as the Banished, led by Atriox, a Brute sent on suicide missions for the Covenant and excommunicated for his growing hatred of them. An artificial intelligence, Isabel, is recovered from a destroyed UNSC research base on the Ark. However, during the ex-filtration, Alice-130 is left behind and Douglas-042 is injured.
Meanwhile, Alice-130 contacts the Spirit of Fire and escapes the Ark with numerous recovered UNSC prisoners. The team, including Professor Anders, reach the Cartographer’s Map Room despite attacking Sentinels. There, she discovers that Atriox has hijacked the Ark’s portal network, allowing him to transport troops across the whole structure. While trying to shut down the portal network, the team face Decimus again and defeat him for the second and final time. Meanwhile, the Spirit of Fire comes under attack from a Banished carrier, the Enduring Conviction. Professor Anders suggests that they create a Halo using the Ark’s protocols to transport the crew away from the Ark and back into UNSC controlled space. The attacking carrier is destroyed when Isabel and Jerome-092 hijack its weapon systems to prompt the Sentinels stationed on the Ark to shatter it in two.
The Spirit of Fire releases the new Halo ring, but face immediate resistance upon it from the Brutes. Back on the Ark, Alice and Douglas capture a Scarab to destroy Brute barricades and prevent reinforcements, including Atriox, from reaching the Halo; they then use the portal network to reach the Halo themselves. There, Professor Anders is escorted to the ring’s control room, where the firing system of the structure is deactivated and a signal beacon is set. Meanwhile, the team are locked in a struggle with the remnants of the Banished’s forces, including numerous Scarabs. While within the Halo structure, Anders finds the gravity controls for the Halo. Using this, she separates the land that the remaining Banished are standing on and tosses it into space where it disintegrates. The ground forces return to the Spirit of Fire, but Anders and the Halo enter slipspace. Meanwhile, back on the Ark, Atriox and a legion of Banished still live, preparing for the next fight against the UNSC.
In an after-credits scene, the Halo carrying Anders drops out of slipspace prematurely, only to encounter a Guardian.
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