Let’s Play Overlord II - Episode 3: Finding Fire and Smashing Sanctuaries
Thanks to that spell stone, we defeat that pesky dryad and enter the Nordberg Sanctuary, where we find our Red Minions, Minions who are able to roast enemies at a range with fireballs and absorb fire, but at the cost of being pretty much useless in close combat. That’s right, unlike the first game where we had to raid the Halfling’s main base of operations and kill their morbidly obese king before we could use Red Minions, this time, the game’s giving them to us pretty much right off the bat. Though I’m not complaining since they make the act of raiding the Nordberg Sanctuary a breeze.
However, while we may be getting the Reds sooner than we did in the first game, the same can’t be said for the other two types of Minions since this game tries to space out the act of us getting all of the Minion types instead of just unloading them all on us after clearing the Mellow Hills. But that’s no issue because with the aid of the Reds, taking Nordberg will be a walk in the burning sanctuary.
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