Level Editing - Transland - ADG Mod 7
EVEN MORE CUBES! 8D
Today's on Ancient DOS Games Mod, Gemini's investigating the built-in editing tools found in the public release of the unfinished prototype game: Transland. The goal of this video is to figure out how everything in the engine works and to see how feasible it is to make anything practical with the editor, or if too much is hard coded for working with the editor to be viable.
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Additional Information and Corrections:
* I also made a video on Cubes5 many years ago as that engine was my inspiration to try and make a cubical-world game, though it was only a few weeks after I started working on my idea when Minecraft debuted, so... yeah... Anyways, here's said video: https://www.youtube.com/watch?v=QX0UWI6fo_g
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