Lightspeed Overview

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Published on ● Video Link: https://www.youtube.com/watch?v=0oYLW8CO2D4



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Lightspeed is a prototype game I made with Chase Lortie for my graphics in computer science class. It's a multi-platform, real-time, peer-to-peer networked, racing game built in the Unity Engine and networked with Photon. The prototype features a soft-currency economy, a randomly generated map, a component-based ship customization, a healthy amount of prototype surprise features*, and networked gameplay with basic stand-in AI.
*Bugs ;)