LocoRoco Remastered PS4 Pro ロコロコ Gameplay
LocoRoco (ロコロコ) is a platform video game developed by SCE Japan Studio and published by Sony Computer Entertainment, which was released worldwide in 2006 for the PlayStation Portable (PSP) handheld game console. The game was developed by Tsutomu Kouno, striving to create a game that was different from other titles being released for the PSP at the time. After demonstrating a prototype of the core gameplay to his management, Kouno was able to complete development over a course of one and a half years. In LocoRoco, the player must tilt the environment by using the shoulder buttons on the PSP in order to maneuver the LocoRoco, multi-colored jelly-like characters, through each level, being aided by other odd residents while avoiding hazards and the deadly Moja Troop, to reach an end goal.
Along the way, the LocoRoco can grow in size by eating special berries, and then can be split and rejoined to pass the LocoRoco through narrow spaces. The game's bright and colorful visuals and dynamic music soundtrack were hallmarks of the game, earning it several awards from the gaming press in 2006. While the game did not sell high volumes, its success led to the development of four other LocoRoco titles – two sequels for the PSP (PlayStation Portable)/PSP Go, a spin-off for the PlayStation 3 and a mobile version (called LocoRoco Mobile and LocoRoco Hi, depending on the market) for cellular (mobile) telephones.A remastered version of the game was released in 2017 for the PlayStation 4.
Plot
Living peacefully on a faraway planet, the LocoRoco and their friends, the Mui Mui, help grow vegetation and look after nature, making the planet a pleasant place to be, playing and singing the days away. When the Moja Troop comes to the planet to take it over, the LocoRoco do not know how to fight against these invaders from outer space. As such, the player assumes the role of "the planet" that is capable of guiding the LocoRoco around to defeat the Moja Troop and rescue the remaining LocoRoco, returning the planet to its peaceful ways.
Gameplay
LocoRoco is divided into 5 worlds each consisting of 8 levels. In each level, the goal is to reach the end point of the level, with the player scored on the number of LocoRoco found, the time to complete the level, and other factors. There are six varieties of LocoRoco in the game, identified by their color, appearance, and musical voice, but outside of the first yellow one (Kulche), the rest are unlocked as the player completes the levels. The other 5 types, in the order they are unlocked in-game, are pink (Priffy), blue (Tupley), red (Pekeroné), black (Budzi), and green (Chavez). The player can then opt which LocoRoco they want to use for a level, however, this selection has no fundamental gameplay effects and only changes the songs used. LocoRoco act as blobs of gelatin, deforming from their normally round shape when demanded by the environment. Certain beings in the world can change the default shape of the LocoRoco into other forms, such as squares or triangles, which lasts until they wash off in water or they encounter another similar being.
The player starts with a single LocoRoco. When this LocoRoco eats a berry, it grows by one, up to a maximum size of twenty. The single large LocoRoco may be split into individual beings by pressing ○ or through specific points on the level, while individual LocoRoco can merge back into a single being by holding down ○. Manipulation of the LocoRoco in this manner may be necessary to guide them to the finish; while the single large LocoRoco is easier to control, small passages can only be navigated by individual LocoRoco. The player can lose LocoRoco if they are touched by harmful objects or they run into the Moja, and the game will be over if they lose all their LocoRoco. With the exception of making them jump, the player does not otherwise directly control the LocoRoco, but instead controls the planet itself, tilting the planet using the L and R buttons. This causes the LocoRoco to roll in the direction of tilt, as well as causing certain mechanical objects such as platforms to also tilt. The player can also cause the LocoRoco to jump by holding and releasing both buttons; this not only allows the LocoRoco a way to cross gaps, but to burst through walls as well as harm the Moja without taking damage. As the player collects more LocoRoco in a level, the music gains more voices, each LocoRoco singing a part in the overall song.
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