Making Ezio Auditore in Blender | Timelapse Part 3 | sculpting skin and clothes & texturing
This is the third timelapse of me making Ezio Auditore Da Firenze from Assasin's Creed Revelation game. This video covers how I created the skin details, sculpt the clothes and started texturing everything. I made every detail of the character in Blender from scratch, there is a variety of tools and techniques I used to achieve this result.
It took me almost a month to finish it and I hope people will like it.
Disclaimer: this is the third part of the whole process, the next parts will be dropped soon, stay tuned for that.
Thanks.
find part 1 here: https://www.youtube.com/watch?v=OF1EBPK_q0o&t=158s
find paert 2 here: https://www.youtube.com/watch?v=adwFcM8_PMA
final result: https://www.artstation.com/artwork/eJJ8ab
my social media:
instagram: https://instagram.com/samrat_conjures?utm_medium=copy_link
artstation: https://www.artstation.com/samratmitra
Textures used from:
https://ambientcg.com/
music used:
musics are used from Youtube's Audio Library
Early Avril-Unicorn Heads
Wander-Emmit Fenn
Familiar Things-The Whole Other
Medieval Astrology-Underbelly & Ty Mayer
Drifting at 432 Hz-Unicorn Heads
#blendercharactercreation #charactersculpt