Maps: Springs & Courthouse - Arc Trap Saboteur #47 - Path of Exile 3.3: HC SSF Incursion League

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Published on ● Video Link: https://www.youtube.com/watch?v=x6HqLUxuYGQ



Path of Exile
Game:
Category:
Let's Play
Duration: 25:00
211 views
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Path of Exile 3.3: Incursion will take us back in time to the ancient Vaal Empire, where we'll raid their temples and re-architect them to affect how they look in the present. After 11 raids to the past we get to see the result in the present and clear a huge map that we helped construct. Gameplay looks to have something of a timed Zana map / breach mechanic, so bring your clearspeed builds for this one.

Vaal skills got overhauled, and we get some new ones! There's a bunch of new traps, and a lot of fire skills have been refreshed to give the Ignite mechanic a boost. On top of this, other skills have been reworked and rebalanced as well.

The overhaul of traps as well as reworking of Arc and Vaal Arc adds up to a (Vaal) Arc Trapper. Saboteur will be the Ascendancy to use for this.

Playlist: https://www.youtube.com/playlist?playnext=1&list=PLPo00Kvl9Ha25u0XDWgixmU6ATNLCOHPn

Path of Building (https://github.com/Openarl/PathOfBuilding) codes:

- Very rough build idea (3 June 2018): https://pastebin.com/q4W91b4n
- Second iteration (5 June 2018): https://pastebin.com/gFrwp2Zv
- Build Overview after defeating the story (1 August 2018): https://pastebin.com/y8wqyXSf

*Skills*

Trap Support + (Vaal) Arc will be my main skill. Everything else supports this.

Damage boosts:

- Bear Trap immobilises and increases all trap damage taken by the monster
- Ice Golem increases crit rate
- Herald of Thunder boosts spell damage and has some extra attacks going out
- Power & frenzy charges generated by passive tree and Charged Traps give crit chance/mult and damage
- Conductivity increases shock chance and lowers lightning resistance

Survivability:

- Siphon Trap is a sustain mechanic that grants life & mana regen
- Decoy Totem and taunts mobs, groups them around traps
- CwDT Immortal Call grants phys immunity
- CwDT Enfeeble lowers monster damage output when I get hit
- Grace grants evasion, Vaal Grace is a panic dodge button
- Flame Dash teleports me across chasms/traps

Skills with links

- Vaal Arc + Trap Support + Cluster Traps + Lightning Pen + Trap & Mine Support + Inc Crit
- Bear Trap + Trap & Mine Support + Brutality + Inc Crits
- Siphon Trap + Decoy Totem + AoE + Hypothermia
- CwDT (lvl 1) + Immortal Call + Increase Duration + Enfeeble
- Flame Dash
- Conductivity
- Vaal Grace
- Stone Golem
- Clarity (low lvl)

*Game Info*

Path of Exile is an online Action RPG set in the dark fantasy world of Wraeclast. It is designed around deep character customisation and a strong online item economy. The game is completely free and will never be "pay to win".

- Game site: https://www.pathofexile.com/
- Incursion League: https://www.pathofexile.com/incursion
- Patch 3.3 info compilation thread: https://www.reddit.com/r/pathofexile/comments/8ilpl3/patch_33_incursion_league_compiled_information/
- Patch 3.3.0 patch notes: https://www.pathofexile.com/forum/view-thread/2150237
- Patch 3.3.0 loot filter changes info: https://www.pathofexile.com/forum/view-thread/2150238

*My Info*

- My loot filters: https://github.com/Narnach/path_of_exile_loot_filters
- My PoE profile: http://poeurl.com/Wze
- YouTube: https://youtube.com/narnach
- Twitch.tv: https://twitch.tv/narnach
- Twitter: https://twitter.com/narnach
- Don't forget to subscribe to my YouTube channel: https://www.youtube.com/user/narnach?sub_confirmation=1

I record Let's Play video game series about Action RPGs and strategy games. I love simulation and programming games as well, though they play a smaller part on my channel. I'm an analytical player, so my playthrough will be filled with English commentary analyzing the game, comparing and contrasting it with others, and trying to understand the mechanics behind the game. If you are a developer, feel free to reach out if you want me to look at your game!




Tags:
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