Medal of Honor (2010 video game) Xbox 360 MoH Gameplay

Medal of Honor (2010 video game) Xbox 360 MoH Gameplay

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Medal of Honor is a first-person shooter video game developed by Danger Close Games and EA DICE and published by Electronic Arts. It is the thirteenth installment in the Medal of Honor series and a reboot of the series. The game was released for Microsoft Windows, PlayStation 3 and Xbox 360 on October 12, 2010. While the previous titles were set during World War II, Medal of Honor takes place during the War in Afghanistan. The game is loosely based on parts of Operation Anaconda; specifically, the events surrounding the Battle of Roberts Ridge.
Medal of Honor's single-player campaign uses a modified Unreal Engine 3 while multiplayer uses the Frostbite Engine.The game received positive reviews from critics and was a commercial success. A sequel, Medal of Honor: Warfighter, developed by Danger Close Games, was released on October 23, 2012 in North America, in Australia on October 25, 2012 and in Europe on October 26, 2012.

Gameplay
Gameplay focuses on portraying operations in Afghanistan. Typical in-game objectives include raiding enemy hideouts, hostage rescues and undercover operations. The modification of Unreal Engine 3.0 allows players to slide to cover and other combat moves. Players can request ammo from teammates in the single-player campaign, though this is limited.

Single-player
The game's single-player campaign was developed by newly named EA Los Angeles studio Danger Close Games, which was a rebranding of the old EA LA Medal of Honor Airborne team. The campaign takes place in Afghanistan, in 2002. For half of the game, players assume the role of a Navy SEAL DEVGRU operator codenamed Rabbit. For the remainder, the player alternates between the roles of a Delta Force sniper codenamed Deuce, as well as U.S. Army Ranger Specialist Dante Adams of the 75th Ranger Regiment, and AH-64 Apache gunner Brad "Hawk" Hawkins.

Multiplayer

Medal of Honor's multiplayer was developed by EA DICE. Multiplayer is class based, with three classes available – Rifleman, Special Ops, and Sniper. The player earns experience during gameplay to level up and unlock additional weapons and weapon accessories. For example, at the start of the game the sniper class does not have a proper sniper scope available, and the player must reach level 3 to unlock a combat scope. If a player earns a certain number of points before dying, called a score chain, he or she earns a choice of an offensive support action such as a mortar strike or missile attack or a defensive support action such as intel or ammo. The player is not limited to one support action per life and can earn them continuously.
Gameplay features two opposing sides, the Coalition, usually referred by the in-game battle chatter to as "Python 1", against the Opposing Forces . The Coalition troops use American equipment such as the M16A4, M4A1, M21, AT4 and M9 pistol, while the Opposing Forces represent forces similar to the Taliban and use according equipment such as the AK-47, AKS-74U, SVD, RPG-7 and Tariq pistol. Each weapon is designed to have a counterpart on both teams, although that counterpart may or may not have the same stats. Initially, the weapons are team-specific. However, as the player progresses, they will unlock weapons that are available for both sides, as well as unlocking the ability to use enemy weapons. Once reaching level 8 in any one class the player is considered Tier 1 and assumes a different appearance, and when killed the tier 1 player's killer receives 5 extra points for killing a tier 1 player.
On November 2, 2010, DICE released two DLCs for multiplayerβ€”a game type called "Hot Zone", which is a king-of-the-hill style mode and another game type called "Clean Sweep", a last-man-standing game type.

Synopsis

Plot
The story begins in late 2001 during the opening days of the invasion of Afghanistan. Tier 1 operatives of a Navy SEAL squad from DEVGRU, call sign Neptune, composed of operatives code-named Mother, Voodoo, Preacher and Rabbit are sent to meet with an Afghan informant named Tariq, who has intelligence on the Taliban. Neptune is ambushed by Chechen forces, and fights their way through the village to recover Tariq. Shortly after extraction, Tariq informs them that the Taliban and Al-Qaeda have a significant force composed of 500 to 1,000 combatants in the Shah-i-Kot Valley. Neptune is tasked to secure Bagram Airfield with a contingent from the ANA. By March 2002, the airfield is re-purposed as a forward operating base by NATO forces. U.S. Army Colonel R.

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