Minotaur - Nod's Route ending: A Sacrifice in Vain - part 8 - Minotaur lets play
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This is part of my Minotaur lets play. We left the last episode on a cliffhanger - to choose to move on and escape, or go and be with Irene? Well, this time we chose to move on - and up, and out of the building. While walking to the Hornet, though, Nod notices Thea's mentor, 15, standing reaaaaaaally close to the edge of the building. She might come in useful for the escape - and that triggers the end cut scene for this version of Nod's route. Let me know what you think - any surprises? Any suggestions on what we might do differently next time? Any theories about the game and its wider world? I've got a few of my own that I'll share in the next video.
This is part 8 of my Minotaur playthrough. Minotaur is a point and click game from Universe of 7 - it's currently in early access, and has been for about a year. a full release is expected in 2021.
This episode of Minotaur comes to the first ending on Nod's route. It covers one ending of Nod's route, where we choose to walk away and move on instead of being with Irene. There is some dialogue with Ollie, then an ending scene on the rooftop with Thea's mentor, 15. After this, there is a summary and some thoughts on this first playthrough of Minotaur.
Part one of my Minotaur lets play can be found here: https://www.youtube.com/watch?v=CUhNPMs6Jxo
Minotaur playlist can be found on the end screen or on my channel.
You can play Minotaur on steam here: https://store.steampowered.com/app/680590/Minotaur/
Developer's description:
"Minotaur is an adventure game set in a new world called The Universe of Seven. Here’s what we hope you’ll love about it:
Story and characters
Minotaur’s story is mainly focused on nine characters who come to find themselves trapped in their apartment building. Nod’s route, which is fully available in this Early Access release, follows a synthet named Nod Pikes as he attempts to escape and come to terms with his past – with help (kind of) from his lovely sharp-tongued AI assistant Ollie. Just like the game overall, Nod’s route has multiple endings. We call them: wicked, sad, very sad, brutal and shocking. Take your pick!
A couple more notes about the story:
- All four remaining routes will be added to the game for free.
- It’s fully voiced over in English by a great cast.
Gameplay
Minotaur has point and click mechanics at its core, so we’re trying to make the process of pointing and clicking as engaging as possible. In Nod’s route alone, you’ll be solving many different puzzles, fighting an ancient robot, and even climbing lots of stairs. Hm… That last one sounded much better in our heads. It’s actually one of our favorite parts!
Graphics
We’re spending a lot of time on making the world of Minotaur feel alive and immersive, and we think that graphics and animations play a huge part in that. Check out our Early Access trailer – everything in it has been captured directly from the game.
Music
It’s good. Really. We’ve listened to thousands of tracks, and picked the best of them for Nod’s route.
World
We often say Minotaur is a cyberpunk game, but that’s just us trying to sell it. In truth, its world is more of a science fantasy setting, and we’re obsessed with having it figured out down to the tiniest detail. Why else would we make a whole website dedicated to its lore?
Are you not convinced yet? Syl, and that was us at our best. How about trying out the demo then? We’re sure that the beginning of the story will pique your interest. And if you get stuck, feel free to use a spoiler-free walkthrough on our website.
Hope to see you soon in Nova DC! ♡🐧 "
Outro music, Le Poulet Pend Peu from lucasgonze, from: http://www.freesound.org/people/lucasgonze/sounds/163059/
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