Mixamo Auto Rig test animation (character mona)

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Published on ● Video Link: https://www.youtube.com/watch?v=Q64fGT_8yvw



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Houdini representatives told me about mixamo auto rigging and decided to test it out. I do love the idea of auto rigging. I don't know anyone who like to paint skin weight. In the website, you can upload or use ready made characters and rig them easily. After rigging, you can assign different types of animation presets. I use the Gangnam style animation preset cause it's funny, longer than most of the other animation and free. If you want your own character do an animation, your character must be under 10,000 tris(5,000 polys). She doesn't have an facial animation/rig, which is why she's got a neutral face. Other issues are clipping issues with her hands and body but again, the animation is quite fluid though and only took a few minutes to setup.There's is no audio as well, not too bothered on putting sound or music.Maybe I'll add music to it later. This model is smoothed after the auto rig process so the polycount is higher than 10k tris. This is a playblast but rendered real time with maya's high quality viewport renderer. I do recommend people to check out the website, they got a nice Maya Auto rig script as well for free.

Mixamo link: http://www.mixamo.com/







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