Modding Mondays : Daggerfall Unity Level Design - Let's build a crypt!
In this stream, we'll build a crypt using the upcoming World Data Editor for Daggerfall Unity. Excuse the gloom.
00:00 - Beginning and World Data Editor interface overview
05:39 - Building the crypt's layout
49:20 - Dumping the graveyard's location and editing its .json file
57:32 - First in-game test (Excuse the gloom)
58:45 - Adding lights
1:15:30 - Adding foes
1:25:15 - Adding props (coffins, etc.)
1:31:55 - Second in-game test
1:26:00 - Placing secret doors
1:43:30 - Adding more props (praying chamber)
2:34:15- Last in-game look
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