Momodora: Reverie Under The Moonlight - All Bosses (No Damage)
Difficulty: Hard (Did not have Insane unlocked at the time of doing this)
Note: Yes, this is my first clear of the game on Steam, hence the achievements. Have played the game elsewhere
So, yeah. All bosses in the game, no damage, on hard.
The only difference in difficulty is your health bar that I've noticed. And, well, more common enemy spawn locations. You do the same amount of damage across difficulties. On Easy, your health bar, it's massive, Normal is more standard size, on Hard, well, you see what it is. On "Insane" it's a little less, almost a sliver. It doesn't matter though, outside of Easy, bosses will kill you in 2-3 hits, except Insane, which is 1 hit kills, pretty much, even with Health Upgrades.
So, why no damage runs on bosses? If you beat a boss without taking damage, they'll drop a special item that usually can't be obtained elsewhere. Or if it can, it costs too much munny.
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